Three Wonders is an unusual arcade game from Capcom that was first released in 1991. What’s unusual about it is that the game is based around three separate games – each of which you can choose to play in any order, cooperatively with a friend, and that are supposedly linked by the game’s storyline and characters.
Tag Archives: puzzle
The Sentinel, Amstrad CPC
Geoff Crammond‘s classic The Sentinel was first released for the Amstrad CPC by Firebird in 1987, and it is one of the best 8-bit versions of this weird and wonderful game.
Out of Gas, Game Boy
Out of Gas is a top-down action/puzzle game developed by Realtime Associates and published exclusively for the Game Boy, in North America only, by FCI (Fujisankei Communications International) in 1992. And it is generally derided by those who’ve played it.
A Whole New Ball Game, ZX Spectrum
Written by Pete Cooke [Tau Ceti, Academy, Micronaut One, Earthlight, Stunt Car Racer], A Whole New Ball Game is the 1989 sequel to the puzzle game, Brainstorm, and was only made available on the covertape of Crash magazine issue 66 (July 1989). It was basically given away, as a full game, with the magazine.
Ishido: The Way of Stones, Atari Lynx
Ishido: The Way of Stones is a puzzle/board game designed by Michael Feinberg; developed by Publishing International and published by Accolade for the Atari Lynx in 1991. And it is a really good game.
Paradroid Redux, Commodore 64
Paradroid Redux is a fan-tweaked version of Andrew Braybrook‘s classic Commodore 64 shooter, Paradroid. The Redux version includes bug-fixes, enhancements and additions, and runs faster and smoother than any other Paradroid version that preceded it. It also includes all of the three previous versions of Paradroid in one package.
Paradroid, Commodore 64
I’ve already covered the re-made “Paradroid Metal Edition” on this website, but haven’t yet featured the original Paradroid – the highly-rated scrolling action game designed and programmed by Andrew Braybrook and published for the Commodore 64 by Hewson Consultants in 1985.
Penguin Land, Sega Master System
Penguin Land is a cute and devilish platform puzzle game developed and published by Sega – exclusively for the Sega Master System – in 1987. The original Japanese title of the game is “Doki Doki Penguin Land Uchū Daibōken“.
Cameltry, Super Nintendo
Cameltry is a simple-but-absorbing gravity game where you rotate the landscape around in order to make a ball fall through a maze – eventually reaching the goal. The quicker you complete a level the more chance you have of extra time being added to your next round.
The Sentinel, ZX Spectrum
The ZX Spectrum version of Geoff Crammond‘s classic puzzle game, The Sentinel, was ported by Software Creations (with assistance from Mr. Crammond himself) and published by Firebird Software in 1987.