Not to be confused with Beyond Oasis on the Sega Megadrive, Defenders of Oasis is a turn-based Role-Playing Game for the Game Gear that is based on the “One Thousand and One Nights” middle-eastern folk tales, also known as “Arabian Nights“. It was developed and published by Sega in 1992.
Tag Archives: Japanese
Nemesis 3: The Eve of Destruction, MSX
The second Gradius/Nemesis sequel developed and released exclusively for the MSX by Konami, Nemesis 3: The Eve of Destruction is another great ‘bullet hell’ progressive weapons shooter that really shows what the MSX is capable of.
Gradius 2, MSX
Gradius 2 (aka Nemesis 2) is a sequel to the classic Gradius/Nemesis and was published for the MSX in 1987. This game is, however, unrelated to the actual arcade game sequel, Gradius II, and is a separate game in its own right in the Gradius/Nemesis series.
Gradius, MSX
Gradius – also known as Nemesis in some regions – was one of the first progressive weapons shooters to come out in arcades, and it was a big hit in 1985 when it was first released.
This led to the game being converted to many home computer systems, including the MSX, which was programmed by Konami themselves. So the game is unsurprisingly very good; very authentic, and with graphics and gameplay that push the MSX quite hard (I wouldn’t say “to its limits”, because I’m not a marketing a-hole, but it does push first-generation MSXes a fair degree).
Wonder Boy III: The Dragon’s Trap, Sega Master System
Wonder Boy III: The Dragon’s Trap is a platform adventure with RPG elements and it is considered to be one of the best games on the Master System. It was developed by Westone and published by Sega in 1989.
Continue reading Wonder Boy III: The Dragon’s Trap, Sega Master System
Wonder Boy III: Monster Lair, Arcade
There were two Wonder Boy sequels released in 1988 – both prefixed with the title “Wonder Boy III“. There was this game – Wonder Boy III: Monster Lair – released into arcades, and also Wonder Boy III: The Dragon’s Trap for the Sega Master System. Both were developed by Westone and published by Sega.
Wonder Boy in Monster Land, Arcade
The 1987 sequel to Wonder Boy, Wonder Boy in Monster Land, is a platform adventure game with RPG elements. It was developed by Westone and manufactured for arcades by Sega.
Wonder Boy, Arcade
Developed by Escape (who would later become Westone), Wonder Boy is a straightforward run-and-jump-left-to-right-to-reach-the-goal platform game featuring a blonde-haired, semi-naked cave-boy who is trying to rescue his girlfriend, Tina, from the clutches of the “The Dark King”.
Slap Fight, Arcade
Slap Fight is a vertically-scrolling, progressive weapons shoot ’em up developed by Toaplan and manufactured by Taito 1986. It’s also known as “Alcon” in the US.
10 Best Bubble Bobble Conversions
LISTS: as decided by The King of Grabs, in order of greatness:
Taito‘s classic 1986 arcade hit, Bubble Bobble, has been converted to pretty much every format on the planet. We played through them all recently and have compiled a list of the best. Click a link to view each conversion individually. Do you agree with our choices? Let us know in the comments.
1. Sega Saturn (1996)
2. Nintendo DS (2005)
3. Game Boy Advance (2003)
4. X68000 (1990)
5. FM Towns (1990)
6. Sega Master System (1988)
7. NES/Famicom Disk System (1987)
8. PC MS-DOS (1989)
9. Atari ST (1989)
10. Amiga (1989)
See also:
MSX (1987)
Commodore 64 (1988)
ZX Spectrum (1987)
Amstrad CPC (1987)
Game Gear (1994)
Game Boy Color (1999)
Game Boy (1991)
BBC Micro (1989)
Apple II (1988)
See also: BB4CPC (2014) on the Amstrad CPC and Super Bubble Bobble MD (1995) on the Megadrive/Genesis.
Did we miss any official conversions of Bubble Bobble? Please let us know in the comments.
In memory of Fukio Mitsuji (1960-2008), the designer of the great Bubble Bobble.
More: Bubble Bobble on Wikipedia

