The Soulcalibur series is a line of classic arcade fighting games, created by Namco and their dedicated development team, “Project Soul“. And this is a conversion of Soulcalibur II – from arcade to GameCube – first published in 2003.
Tag Archives: GameCube
Super Smash Bros. Melee, GameCube
Super Smash Bros. Melee is a classic GameCube-exclusive fighting game, developed by HAL Laboratory and published by Nintendo in 2001. It is the sequel to HAL‘s 1999 Nintendo 64 game, Super Smash Bros. It features an array of historical Nintendo characters, taken from a range of classic Nintendo games, and it pits them against each other in a dynamic fighting arena.
Metroid Prime 2: Echoes (Multiplayer), GameCube
This is a separate set of Metroid Prime 2: Echoes grabs (to the set showing the single-player campaign that I posted earlier); these are of the multiplayer side of the game, which is not shown very often.
Continue reading Metroid Prime 2: Echoes (Multiplayer), GameCube
Metroid Prime 2: Echoes, GameCube
Developed by Retro Studios in collaboration with Nintendo, Metroid Prime 2: Echoes is the sequel to the classic Metroid Prime. It was first released in 2004 – to rave reviews – and it remains one of the best games ever made for the Nintendo GameCube.
Final Fantasy Crystal Chronicles, GameCube
Final Fantasy Crystal Chronicles is an action/RPG collaboration between Square Enix and The Game Designers Studio, Inc.
It was first released for the Nintendo GameCube in Japan in 2003, and in 2004 for the rest of the world.
Mario Power Tennis, GameCube
Mario Power Tennis is another brilliant cooperative development release from Camelot Software Planning and Nintendo, and it was released exclusively for the GameCube in 2004.
Super Monkey Ball, GameCube
What can be said about Sega‘s fabulous Super Monkey Ball that hasn’t already been said before? It is a riot of colour and sound that has been bringing joy to games-players for over two decades now. The GameCube version was developed by Amusement Vision (an internal Sega dev team) and first came out in 2001. And it was a smash hit!
GameCube Special
The Nintendo GameCube was initially released in Japan and North America in 2001, and Europe in 2002. It is a sixth-generation video games console, with a 32-bit IBM PowerPC CPU and an ATI “Flipper” GPU.
The GameCube was praised for its controller and high-quality game library, but criticised for its lack of multimedia features, and lack of third-party support compared to its competitors (PlayStation 2 and XBox).
Bomberman Generation (Battle Mode), GameCube
Here’s a separate set of grabs of Bomberman Generation Battle Mode for the GameCube. The reason I think it deserves this extra set is because the Battle Mode in Bomberman Generation is arguably the best Battle Mode in any Bomberman game, and because it also has a variety of different play modes that I haven’t seen in a Bomberman game before. And it also looks great, too. So enjoy these bonus screenshots!
Continue reading Bomberman Generation (Battle Mode), GameCube
Bomberman Generation, GameCube
Bomberman Generation was developed and published by Hudson Soft – exclusively for the GameCube – in Japan in 2002. Vivendi/Majesco took care of publishing in the West.