When film-maker Steven Spielberg wanted to make a video game he went to George Lucas and his company LucasArts for help making it, and the end result was The Dig.
Tag Archives: fantasy
Albion, PC
Blue Byte‘s 1996 PC release, Albion, is a classic science fiction role-playing game.
Sinbad and the Throne of the Falcon, Commodore 64
The Commodore 64 version of Cinemaware‘s Sinbad and the Throne of the Falcon is the version to play in my opinion – the earlier Amiga version of this excellent fantasy adventure game is uncharacteristically poor in terms of presentation.
Continue reading Sinbad and the Throne of the Falcon, Commodore 64
Zone of the Enders, PlayStation 2
Zone of the Enders is a 3D combat game based on the concept of ‘Mecha’ (big, Japanese robots). It was published by Konami for the PlayStation 2 in 2001.
Master of Magic, Commodore 64
Master of Magic is an archaic Role-Playing Game that is a throwback to the earliest days of home computing – except that it was released in 1985.
The game was programmed by Richard Darling (of Codemasters fame) with graphics by James Wilson. It was published at a budget price (£2.99) by Mastertronic on their M.A.D. label.
Dark Chambers, Atari 8-bit
The Curse of Sherwood, ZX Spectrum
The Curse of Sherwood is a 1987 action/adventure game from the prolific programmer/designer Derek Brewster.
Star Trek, ZX Spectrum
Star Trek, released by Mikro-Gen in 1983, is designer and programmer Derek Brewster‘s first commercial game.
Kentilla, ZX Spectrum
Kentilla is a text adventure – with graphics – released on the ZX Spectrum by Micromega in 1984. It was written by the prolific (back then) Derek Brewster.
Velnor’s Lair, ZX Spectrum
Velnor’s Lair was Derek Brewster‘s first commercial text adventure, and – as text adventures go – it is an excellent one.