Or, to give the game its full title: Pud Pud in Weird World. This strange 1984 Spectrum release was the first commercial game programmed and designed by Jonathan Smith.
Tag Archives: early
Hyper Sports, Arcade
Hyper Sports is the iconic 1984 sequel to Konami‘s arcade hit Track & Field.
Full Throttle, ZX Spectrum
Not to be confused with the LucasArts game of the same name, Mervyn Estcourt‘s motorbike racing game, Full Throttle, wowed gamers when it was first released in 1984.
Halls of the Things, ZX Spectrum
Halls of the Things is a 1983 release from Design Design and Crystal Computing. On the surface it looks like an RPG, but it’s more of an action game than anything.
Looping, ColecoVision
The ColecoVision conversion of Venture Line‘s Looping is much easier than the arcade original, which is a relief because the original is mind-bendingly hard.
Mr. Do!, Arcade
Universal‘s 1982 arcade game Mr. Do! is an iconic, early digging game, with chasing monsters and falling apples, and plenty of cute, Japanese surrealism.
Sir Lancelot, ZX Spectrum
Another game I have fond memories of buying and enjoying back in 1984, Melbourne House‘s classic ZX Spectrum platform game: Sir Lancelot.
Considering that it was squeezed into only 16K of RAM (yes, it even ran on 16K Spectrums) it is a remarkable achievement.
Doggy, Oric
Designed and programmed by Éric Chahi (the creator of the classic Another World), Doggy is a fun side-scrolling action game that was initially released for the Oric by Loriciels in 1984.
Island of Death, Oric
Ocean‘s Island of Death is a game I remember seeing back in 1984 (because of the striking Bob Wakelin cover art), but have never played – until now.
And I’m quite surprised by how good it is…
Gateway To Apshai, ColecoVision
Gateway To Apshai is sometimes described as a Roguelike RPG, but it doesn’t have randomly generated dungeons – they’re set, in number order, and there are a lot of them.