Ultimate Play The Game‘s iconic seventh release for the ZX Spectrum was first released in 1984.
Sabre Wulf is a colourful maze/action game, and was the first game to feature the lead character Sabreman.
Ultimate Play The Game‘s iconic seventh release for the ZX Spectrum was first released in 1984.
Sabre Wulf is a colourful maze/action game, and was the first game to feature the lead character Sabreman.
Sequel to the fun arcade game made by UPL and published by ASCII in 1985. This second game was released by ASCII on the MSX in 1988 and is an excellent continuation of the theme, which is similar to air hockey, but with animals playing against each other.
Ingenious rhythm game sequel starring everyone’s favourite rapping dog.
Bob Hamilton‘s third game featuring the charismatic lead character ‘Ziggy’ (The Pyramid and Doomsday Castle being the previous two), this time exploring a large, alien planet in search of riches and knowledge.
Continue reading Backpackers Guide to the Universe, ZX Spectrum
Ultimate Play The Game‘s Underwurlde was first released on the ZX Spectrum in 1984 and was the company’s eighth release (actually a simultaneous release with Knight Lore), and the third game featuring the lead character ‘Sabreman’ (Sabre Wulf and Knight Lore being the other two).
SD Snatcher is a great, futuristic, level-grinding RPG that was first released on the MSX2 (in Japan only) in 1990 by Konami.
The game was co-written by Hideo Kojima (of Metal Gear fame) and features overhead exploration sections, and first-person combat sections.
This lovely ‘modern retro’ game has been made to look and play like a Super Nintendo game. And I mean that as a compliment.
Released in 2005 on the Nintendo GameCube in Japan, and 2006 everywhere else, Chibi-Robo! is a memorably cute third-person 3D exploration game in which you take control of a small, house-cleaning robot that must do chores for a nutty family in order to rise up the worldwide robo rankings.
FEZ is a wonderful, colourful 2D platform game that utilises an interesting three-dimensional screen-flipping technique as part of the game mechanics.
Sega‘s brilliant Super Monkey Ball series reaches its pinnacle with this Nintendo GameCube sequel.