Tag Archives: Cult Game

Attack of the Mutant Camels, Atari 8-bit

The Atari 8-bit version of Attack of the Mutant Camels came out simultaneously with the Commodore 64 version, in 1983, and is pretty much the same game, but with a few graphical tweaks.

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Gridrunner, VIC-20

Jeff Minter‘s original 1982 VIC-20 version of Gridrunner is not a bad game overall. It’s a simple Centipede variant fought on a basic grid background, with sprites zipping all over the place and insects trying to get the better of you by destroying you before you can destroy them.

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Andes Attack, VIC-20

Andes Attack was the first commercial game release from Jeff Minter and Llamasoft, and it was of course a clone of an arcade game (Defender). Andes Attack was first released in 1982 for the VIC-20 and did reasonable business, in spite of it not actually being very good.

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Sexy Parodius, Arcade

Parodius is a spin-off series from Konami‘s classic Gradius/Nemesis series. It’s a parody of Gradius, thus “Parodius“, and “Sexy Parodius” is the arcade version of it.

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Worms, Sega Saturn

The Sega Saturn version of Team 17‘s classic Worms is pretty much identical to the PlayStation version, which is great because that makes it a special game. It makes it a brilliant party game for up to four players.

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Albert Odyssey: Legend of Eldean, Sega Saturn

Albert Odyssey: Legend of Eldean was developed exclusively for the Sega Saturn by Sunsoft and first released in 1996 in Japan. A brilliant English language translation, by Working Designs, was released in North America in 1997 (actually the first Albert Odyssey title ever to be translated into English).

Albert Odyssey is a quintessential Japanese turn-based RPG, full of weapons, armour, spells, magic and combat, actually laugh-out-loud, funny humour, and imaginative boss battles and encounters.

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Clockwork Knight, Sega Saturn

Clockwork Knight is a platform game exclusive to the Sega Saturn that mixes pre-rendered 2D graphics (like those in Donkey Kong Country) and 3D graphics (polygonal shapes), with the concept of children’s toys coming to life, and it is a pleasant and playable enough experience as platform games go. It was developed and published by Sega and first released in 1994.

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Wing Commander II: Vengeance of the Kilrathi, PC

The 1991 sequel to the promising Wing Commander takes the space opera theme even further, with more cockpit-based space combat, dramatic cut scenes, and glorious 320×200 VGA graphics.

Wing Commander II: Vengeance of the Kilrathi, as the title hints, is the “Empire Strikes Back” of the Wing Commander series. The second game in the series had to be much better than the first to keep it going. And it was much better, although the mission structures are more linear in this sequel.

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