Tag Archives: Cult Game

Pocky & Rocky with Becky, Game Boy Advance

Pocky & Rocky with Becky for the Game Boy Advance is the fourth game in the Pocky & Rocky series (following on from Kiki Kaikai, Pocky & Rocky, and Pocky & Rocky 2). The game was developed and published by Altron in Japan in 2001 and was subsequently localized and published by Natsume in North America in 2002.

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Pocky & Rocky 2, Super Nintendo

The sequel to Pocky & Rocky (known as Kiki Kaikai in Japan) was developed by Natsume and published by Ocean Software in Europe (by Natsume themselves in Japan and North America). Pocky & Rocky 2 was first released in 1994 and is a similar scrolling shooter to its predecessor, but with multiple companions, instead of just one.

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Cannon Fodder, Amiga CD32

The Amiga CD32 port of Cannon Fodder was developed by Arch Rivals and published by Virgin Interactive in 1994. Of course the game does have mouse support (as if it wouldn’t…), and it plays extremely well. In fact: some may argue that this is the best version of Cannon Fodder ever released.

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Cannon Fodder, Megadrive/Genesis

The Megadrive/Genesis version of Sensible Software‘s classic Cannon Fodder is not the one I think of when I think “Cannon Fodder“, but it’s actually a really good port. The game was converted by PanelComp, who also made the excellent SNES version, and it too supports mouse play. Which is important, because without using a mouse it’s impossible to attain the right kind of intensity needed to play Cannon Fodder properly. IMHO.

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Cannon Fodder, Super Nintendo

The Super Nintendo version of Cannon Fodder was coded by Andy Onions, John Rocke and Steve Caslin, with graphics conversion by Doug Townsley and sound and music adaptation by Allister Brimble. The SNES port was published by Virgin Interactive Entertainment in 1994 and you’ll be pleased to know that it does indeed support the use of the SNES mouse, which makes all the difference.

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Cannon Fodder, 3DO

Sensible Software‘s classic point-and-click shooter, Cannon Fodder, was ported by Krisalis Software and released for 3DO systems in 1994 by Virgin Interactive. And it is a playable and accurate port of the original, but unfortunately there doesn’t seem to be any mouse support – you can only play the game using a gamepad. Which is a little disappointing because Cannon Fodder was designed to be played with a mouse. Thankfully it still works okay with a gamepad*.

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Cannon Fodder, PC

The MS-DOS version of Cannon Fodder was ported by Audio Visual Magic Ltd., and was not the first version of Cannon Fodder released (as some seem to think – I’m looking at you, Moby Games). No – the original version of Cannon Fodder was the Amiga version, which was developed by Sensible Software themselves.

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Super Chase HQ, Super Nintendo

Super Chase HQ is an enhanced port of the classic Taito driving game, Chase HQ. It appeared in arcades first, under the title “Super Chase: Criminal Termination” and was ported to the Super Nintendo by Taito themselves and first released in 1993. Like its arcade counterpart it is a single-player only game.

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Super Chase: Criminal Termination, Arcade

Super Chase: Criminal Termination was first released into arcades by Taito in 1993, followed soon after by a Super Nintendo version called “Super Chase HQ“. It is an enhanced sequel to the classic Chase HQ, and Special Criminal Investigation, and features viewpoints that change, depending on where you are in the game, and what vehicle you’re driving. In fact, this moving camera feature has been so well implemented by the developers that it really enhances the dynamism of the exciting car-chase gameplay.

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Gates of Zendocon, Atari Lynx

Developed by Epyx and published by Atari Corporation, Gates of Zendocon is a scrolling shooter that was released exclusively for the Atari Lynx in 1989. The game was in fact a launch title for the colour handheld, along with California Games, Blue Lightning, and Electrocop.

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