Released in 1989 for the Sega Megadrive/Genesis, Phantasy Star II is a pioneering RPG for its time. It’s a sequel, obviously; to the classic Sega Master System release of 1987, Phantasy Star.
Tag Archives: Cult Game
Firefly, ZX Spectrum
Of all his Spectrum games, Firefly was the one that programmer Jonathan Smith said really “came together” during development.
Firefly is an eight-way scrolling shooter with light puzzle elements that was first released by Ocean Software in 1988.
Batman: The Caped Crusader, ZX Spectrum
First released in 1988, Ocean Software‘s Batman: The Caped Crusader is not to be confused with Ocean‘s other Batman game, programmed by Jon Ritman. No, this one is the 2D, comic panel animated adventure programmed by Jonathan Smith.
Hysteria, ZX Spectrum
Published by Software Projects in 1987, Hysteria – at first glance – seems to owe quite a bit to Cobra, the infamous scrolling shooter from Ocean. At least graphically (the main character is a spitting image of the sprite in that game).
Terra Cresta, ZX Spectrum
A conversion of the superb Nichibutsu arcade game, programmed by the late Jonathan Smith and published by Imagine Software in 1986.
Green Beret, ZX Spectrum
A conversion of the infamous Konami arcade game Rush’n Attack (name changed later in the West to Green Beret), by the inimitable Jonathan Smith. Published by Imagine Software in 1986.
Cobra, ZX Spectrum
Loosely-based on the Sylvester Stallone film of the same name, Cobra is a legendary run-and-gun platform game programmed by the late Jonathan Smith for Ocean Software and first released in 1986.
Daley Thompson’s Supertest, ZX Spectrum
Jonathan Smith followed-up his superb multi-event sport game Hyper Sports with this – another multi-event sports game! Except this time: an officially-licensed Daley Thompson sports game.
Hyper Sports, ZX Spectrum
This British conversion of Konami‘s Hyper Sports arcade game is a smash hit ZX Spectrum game – arguably one of the best Spectrum arcade conversions of all time.
Mikie, ZX Spectrum
A beautiful conversion of the cult Konami arcade game, Mikie, programmed by Jonathan Smith and published by Imagine Software in 1985.