Tag Archives: combat

Digital Devil Story: Megami Tensei, Famicom

This is the very first Megami Tensei game, released for the Nintendo Famicom in 1987, and it looks very basic compared to later Megami Tensei games, but was the foundation on which a successful series was built.

Based on a trilogy of fantasy novels by Japanese author Aya Nishitani, Megami Tensei was originally created as TWO distinct role-playing games. One version (this game) was developed by Atlus and published by Namco in 1987 for the Famicom. A separate version for home computers was co-developed by Atlus and Telenet Japan and published by Telenet Japan the same year.

The original game was never officially released in the West due to its use of religious themes, and Nintendo‘s sensitivity to them, but an English fan translation does exist that can be applied as a ROM hack.

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Pillars of Eternity, PC

Developed by Obsidian Entertainment and first released in 2015, Pillars of Eternity is an isometric RPG very much in the style of Baldur’s Gate, with a multi character party system, quests and turn-based combat.

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Desert Strike, Atari Lynx

This conversion of the classic Sega Megadrive/Genesis game, Desert Strike, is about as good as you could expect on the Atari Lynx. Meaning: that it is very, very good indeed.

In fact: it is surprisingly close to the original, but obviously with smaller, more condensed graphics.

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Battlezone 2000, Atari Lynx

Battlezone 2000 is a conversion of the classic Atari arcade game Battle Zone, although in truth it is much more than just a conversion. The game actually has two distinctly different play modes, one of which is hidden and must be unlocked.

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Steel Talons, Atari Lynx

Steel Talons is a helicopter action game that was converted to the Atari Lynx from the 1991 arcade game of the same name.

This conversion was developed by NuFX, Inc. and first came out in 1992.

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Shin Megami Tensei: Devil Survivor, Nintendo DS

This 2009 ‘spin-off’ in the Megami Tensei series is a turn-based tactical combat game, with the usual demons, magic, exploration and battles – presented in a mix of comic-like panels (for the conversation sections) and isometric landscapes (for the combat sections).

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Pokémon Pearl, Nintendo DS

While I wouldn’t call myself a Pokémon fanatic, I do really enjoy the games because they are so well made, and because I love level-grinders. Pokémon Pearl (and its companion, Diamond) is considered by many as one of the best games in the series, and people still love to play it now.

Compared to previous generations, Pokémon Pearl has lots of new features, and compared to later generations: the series hasn’t yet started to collapse under its own weight.

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Dragon Quest IX, Nintendo DS

The follow-up to the classic PS2 game Dragon Quest VIII is another fine level-grinder, with cheerful, colourful graphics and mesmerising gameplay. Dragon Quest IX: Sentinels of the Starry Skies was developed by Level-5 and published by Square Enix on the Nintendo DS in 2009.

Getting straight down to it: Dragon Quest IX (nine) is similar to the previous game in the series, but with a few fundamental changes…

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Steel Talons, Arcade

Steel Talons is a helicopter action game that uses 3D, polygonal graphics to represent the playing area. It was developed and manufactured by Atari Games in 1991.

This being from the early 1990s: the 3D graphics are quite simple, and Steel Talons does look complicated to play on first inspection, but the gameplay is actually fairly simple.

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Phantasy Star III, Megadrive/Genesis

The third Phantasy Star game, subtitled Generations of Doom, was released for the Megadrive by Sega in 1990.

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