Tag Archives: 8-bit

Rogue, ZX Spectrum

Rogue on the ZX Spectrum was developed by Icon Design and published by Mastertronic Added Diminsion in 1988. And it’s a pretty poor conversion of the classic dungeon-crawler.

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Rogue, Commodore 64

The Commodore 64 conversion of Rogue was developed by Icon Design and published by Mastertronic in 1988, and it is a bugged, incomplete, and un-finishable version of the game that demonstrates the utter contempt for which Mastertronic held for both the game, and for gamers who paid money for it.

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Wonder Boy, Commodore 64

Wonder Boy on the C64 is a conversion of the 1986 Sega arcade game. It was developed by Images Design for Activision and published in 1987.

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R.C. Pro-Am II, NES/Famicom

This 1992 sequel to R.C. Pro-Am was once again developed by Rare, but this time was published by Tradewest (not Nintendo), and is pretty much the same kind of game as before: a scrolling isometric racing game featuring small, remote-controlled cars.

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R.C. Pro-Am, NES/Famicom

Rare‘s R.C. Pro-Am is a classic isometric racing game that was published by Nintendo on the NES in North America and Europe in 1988.

In it you race remote controlled cars around tracks in order to win points and stay in the championship. If you drop too low in the rankings then you are eliminated from the game and must start again.

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Boulder Dash III, Commodore 64

Boulder Dash III was developed and published in Europe only by a Swedish company called American Action AB in 1986 (it wasn’t released in North America at all). It was the first game in the Boulder Dash series not to be designed and programmed by original co-creator Peter Liepa, and it suffers as a result of that.

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Boulder Dash II, ZX Spectrum

It’s not clear who converted the ZX Spectrum version of Boulder Dash II, but the game was published by Prism Leisure in 1985.

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Boulder Dash II, MSX

The MSX version of Boulder Dash II is subtitled “Rockford’s Riot“, which is different to the Commodore 64 version (which is subtitled “Rockford’s Revenge“). It was ported by Orpheus and published by Databyte in 1985.

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Boulder Dash II, Commodore 64

Subtitled “Rockford’s Revenge“, Boulder Dash II was again designed and programmed by Peter Liepa and published in North America by Electronic Arts in 1985 as “Super Boulder Dash” (alongside a re-release of the first game). Boulder Dash II was published in Europe as a stand-alone game, though, by Beyond Software.

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Boulder Dash II, Atari 8-bit

Boulder Dash co-creator Peter Liepa created Boulder Dash II on Atari 8-bit machines first, before converting it to the Commodore 64. He’s said openly in interviews that he prefers Atari‘s machine when it comes to programming games, so it should come as no surprise to find arguably the best version of Boulder Dash II on the Atari 8-bit.

As far as I know, though, it was only released in North America as part of the “Super Boulder Dash” package from Electronic Arts (alongside a re-release of the first Boulder Dash). The Atari 8-bit version was never released as a stand-alone game. At least not by First Star Software.

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