Developed by Arsys Software for Konami and published in 1992 this Super Nintendo conversion of Prince of Persia is arguably the best out of all of them.
The game has been expanded and seriously enhanced with superb graphics and stereo sound.
Developed by Arsys Software for Konami and published in 1992 this Super Nintendo conversion of Prince of Persia is arguably the best out of all of them.
The game has been expanded and seriously enhanced with superb graphics and stereo sound.
The Game Boy conversion of Prince of Persia was released in 1992 by Virgin Games, and it is not too shabby at all.
Another Japanese conversion of Prince of Persia; this one done by Bits Laboratory for Brøderbund and released for the Sega CD in 1992.
Graphically and sonically it has been ‘enhanced’ to take advantage of the Sega’s CD‘s capabilities, but thankfully the developers resisted the temptation to fill the game with loads of Full Motion Video, which was prevalent on the format at the time.
The Sega Master System port of Jordan Mechner‘s classic Prince of Persia was published by Domark in 1992. And in truth: it’s a bit hit and miss.
It looks alright, but the main character’s movement isn’t up to scratch, which is sacrilege.
Another fantastic conversion of Prince of Persia – this one for the PC Engine/TurboGrafx-16. It was a CD-ROM only release, so took advantage of Red Book audio streamed directly from the disc, and as a result: the music in the game is quite amazing and really adds to the atmosphere of the game.
Matthew Smith‘s famous Manic Miner was released for the SAM Coupé in 1992 by Revelation Software. I’m not sure if it’s an official conversion or not.
Actually, there are two versions of Manic Miner that I’ve found for the SAM Coupé. One contains levels that are different to the original (except for the first level), and the other contains three different versions of Manic Miner, including the original levels (three sets of 20 levels, totalling 60).
Coming some ten years after the release of the arcade original, Q*bert for the Game Boy was developed by Gottlieb and published by Jaleco in 1992.
Probe Software developed this side-scrolling version of Alien 3 for Acclaim in 1992.
It is a run-and-gun platform game with you playing a bald Ripley trying to rescue cocooned prisoners while fending off waves of attacking aliens.
This 1992 sequel to the arcade classic Terra Cresta is a PC Engine exclusive – it did not appear in arcades first.
It’s more of a remake than a sequel, but is incredibly varied and a more than worthy successor to Terra Cresta. As far as mainstream ‘Bullet Hell’ shooters go there are few better.
Kirby’s Dream Land for the Game Boy is the first game ever released in the long-running Kirby series. It was developed by HAL Laboratory and published by Nintendo themselves in 1992.