Category Archives: Systems

Video gaming systems.

Total Eclipse, Amiga

The third Freescape game, Total Eclipse, was released on 8-bit home computers first (ZX Spectrum, C64 and Amstrad CPC), and later appeared on 16-bit machines, including this excellent Amiga conversion, published by Domark in 1989.

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Valhalla, ZX Spectrum

Valhalla was a game that was heavily marketed as an “epic” adventure with limitless possibilities back in 1983 when it was first released. It was portrayed by its publisher, Legend, as something of a ‘killer app’ on the Spectrum, and they even tagged it with a “MoviSoft” logo to make it seem “cinematic” – MoviSoft was the name of the game’s engine.

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Castle of Illusion starring Mickey Mouse, Megadrive/Genesis

Developed by Sega and released for the Megadrive/Genesis in 1990, Castle of Illusion Starring Mickey Mouse is a masterpiece platform game that has stood the test of time extremely well.

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Conker’s Bad Fur Day, Nintendo 64

Conker’s Bad Fur Day was a surprising 2001 release – on the Nintendo 64 – for British developer Rare, in collaboration with Nintendo.

What is surprising about it is that it is an “adult” game – meaning: it contains cartoon characters behaving in ways that you don’t normally see in a Nintendo game, like vomiting on people’s shoes, making sexual innuendo, and using mild swear words.

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Mario Tennis: Power Tour, Game Boy Advance

This 2005 tennis game is one of my favourite sports games of all time.

Mario Tennis: Power Tour was developed by Camelot for Nintendo and is known as Mario Power Tennis in Europe and Australia, but I’m sticking to the original title.

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Millipede, Arcade

Millipede is a direct sequel to Atari‘s Centipede and was first distributed into video game arcades in 1982.

It’s basically the same trackball-controlled gameplay as before, but with a few changes and enhancements.

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Pong, Arcade

Atari‘s Pong is a legendary black and white ‘bat and ball’ game from 1972, and was one of the earliest video game successes.

It’s basically a two-player table tennis simulation, with two ‘bats’ on either side of the screen, moving vertically to return a bouncing ball. If you fail to return the ball your opponent scores a point, and the first to eleven points wins.

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