The Game Boy Advance version of id Software‘s Wolfenstein 3D was programmed by Mike Danylchuk for Stalker Entertainment, and published by BAM! Entertainment in 2002. And it is a very good port of the classic first-person shooter.
Category Archives: Game Boy Advance
Dark Arena, Game Boy Advance
Developed by Graphic State and published by Majesco/THQ in 2002, Dark Arena is a first-person shooter set in a futuristic environment where you are the only survivor of a team sent in to neutralise a bunch of Genetically-Engineered Organisms (GEOs) inside a top secret training facility.
Back Track, Game Boy Advance
When I first played Back Track, my instincts screamed at me that this was a terrible game. The graphics are messy; the enemies look awful; the explosions have a really bad horizontal raster-style visual effect; health packs are called “Band-Aids“; the weapons are unimpressive; the draw distance is masked with a solid black shadow, which is disconcerting; the environments appear flat, empty and uninteresting, and the premise of the game – to rescue kidnapped humans from inside tubes – doesn’t seem very exciting. BUT… I persisted with it and found Back Track to actually be quite absorbing and challenging, when I eventually got into it.
Serious Sam Advance, Game Boy Advance
Serious Sam Advance is a handheld version of Croteam‘s infamous first-person shooter, Serious Sam: The First Encounter. It was developed by Climax Entertainment and published by Global Star (a subsidiary of Take-Two Interactive) in 2004.
James Bond 007: Nightfire, Game Boy Advance
James Bond 007: Nightfire on the Game Boy Advance was developed by JV Games and published by Electronic Arts in 2003 (in North America), and 2004 (in Europe). It is a single-player only first-person shooter, in which you play as the fictional British spy, James Bond.
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Duke Nukem Advance, Game Boy Advance
Released exclusively for the Game Boy Advance in 2002, Duke Nukem Advance was developed by Torus Games and published by Take-Two Interactive, and is a first-person shooter in the infamous Duke Nukem series, with its own unique story, and using graphics and characters borrowed from Duke Nukem 3D.
Gauntlet, Game Boy Advance
The Game Boy Advance version of Atari‘s classic Gauntlet was released as a double-pack, with Rampart, in 2005. It was developed by EC-Interactive and published by Destination Software, and is pretty close to the arcade original, but doesn’t offer a multiplayer option, in spite of the GBA‘s link-up capabilities.
Wade Hixton’s Counter Punch, Game Boy Advance
Wade Hixton’s Counter Punch is a single-player boxing game developed by Inferno Games and Engine Software, and published by Destination Software, exclusively for the Game Boy Advance, in 2004.
The game takes a satirical, cartoony approach to the subject, with colourful, well-drawn characters and opponents, and humorous situations and dialogue.
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Crouching Tiger, Hidden Dragon, Game Boy Advance
Developed by Ubisoft Shanghai and published for the Game Boy Advance by Ubisoft in 2003, Crouching Tiger, Hidden Dragon is a scrolling action game based on the Oscar-winning film of the same name.
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Dragon Quest Monsters: Caravan Heart, Game Boy Advance
Released in Japan only, Dragon Quest Monsters: Caravan Heart was developed by TOSE Co., Ltd. and published by Enix in 2003 for the Game Boy Advance. It is the third game in the Dragon Quest Monsters series. A fan translation into English was released in 2008, making the game playable to non-Japanese speakers.
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