BioShock was first released in 2007 by 2K Games.
It has garnered something of a reputation over the years – for being a game with real drama and emotion. And it is true to say that BioShock is not your average type of first person shooter.
Video game companies.
BioShock was first released in 2007 by 2K Games.
It has garnered something of a reputation over the years – for being a game with real drama and emotion. And it is true to say that BioShock is not your average type of first person shooter.
Qix is an early Taito arcade game – first released in 1981 – and featuring gameplay that requires the player to section off areas of the screen using a marker that can draw lines on the playfield.
Blackthorne is an early Blizzard game, first released on the Super Nintendo in 1994.
This third iteration of id Software‘s classic Doom, is a dark and violent continuation of the ‘stuck-on-Mars-and-surrounded-by-monsters’ setting, set up by the first two games.
Konami‘s Axelay is considered a cult classic among shoot ’em up fans.
First released on the Super Nintendo in 1992, Axelay cleverly mixes side-scrolling and vertically-scrolling blasting action, and also makes excellent use of the Super Nintendo‘s infamous ‘Mode 7’ scaling technique, to create a weird ‘cylindrical’ rolling effect on some of the levels.
One of the biggest-selling games on the Super Nintendo, Street Fighter II Turbo (to use its informal name), is faster and more varied than its predecessor, and also allows play of any of the four previously ‘locked’ boss characters (Balrog, Vega, Sagat and M. Bison) from the outset.
Continue reading Street Fighter II Turbo: Hyper Fighting, Super Nintendo
The spiritual successor to Smash TV (in the same way that Smash TV was the spiritual predecessor to Robotron 2084), and a brilliant overhead shooter with 360 degree blasting action.
Another arcade classic from Capcom – Bionic Commando. A run-and-gun game from 1987, but with a difference: in this game your guy can fire a grappling hook from his arm and swing from location to location.
Sega‘s tremendous 1987 arcade hit, After Burner, used powerful sprite scaling technology in its cabinets back in the day, to create the mind-bogglingly fast on-screen visuals.
Commando is a classic vertically-scrolling run-and-gun game, first released by Capcom into arcades in 1985.