Qix is an early Taito arcade game – first released in 1981 – and featuring gameplay that requires the player to section off areas of the screen using a marker that can draw lines on the playfield.
Monthly Archives: February 2018
Blackthorne, Super Nintendo
Blackthorne is an early Blizzard game, first released on the Super Nintendo in 1994.
Doom 3, PC
This third iteration of id Software‘s classic Doom, is a dark and violent continuation of the ‘stuck-on-Mars-and-surrounded-by-monsters’ setting, set up by the first two games.
Axelay, Super Nintendo
Konami‘s Axelay is considered a cult classic among shoot ’em up fans.
First released on the Super Nintendo in 1992, Axelay cleverly mixes side-scrolling and vertically-scrolling blasting action, and also makes excellent use of the Super Nintendo‘s infamous ‘Mode 7’ scaling technique, to create a weird ‘cylindrical’ rolling effect on some of the levels.
Street Fighter II Turbo: Hyper Fighting, Super Nintendo
One of the biggest-selling games on the Super Nintendo, Street Fighter II Turbo (to use its informal name), is faster and more varied than its predecessor, and also allows play of any of the four previously ‘locked’ boss characters (Balrog, Vega, Sagat and M. Bison) from the outset.
Continue reading Street Fighter II Turbo: Hyper Fighting, Super Nintendo
Total Carnage, Arcade
The spiritual successor to Smash TV (in the same way that Smash TV was the spiritual predecessor to Robotron 2084), and a brilliant overhead shooter with 360 degree blasting action.
Bionic Commando, Arcade
Another arcade classic from Capcom – Bionic Commando. A run-and-gun game from 1987, but with a difference: in this game your guy can fire a grappling hook from his arm and swing from location to location.
After Burner, Arcade
Sega‘s tremendous 1987 arcade hit, After Burner, used powerful sprite scaling technology in its cabinets back in the day, to create the mind-bogglingly fast on-screen visuals.
Commando, Arcade
Commando is a classic vertically-scrolling run-and-gun game, first released by Capcom into arcades in 1985.
Ghouls ‘N Ghosts, Arcade
Ghouls ‘N Ghosts is the amazing 1988 sequel to Ghosts ‘N Goblins.
Although not quite as difficult as its predecessor, Ghouls ‘N Ghosts is another tough horror-themed, fantasy run-and-gun type game, but with much better graphics than the first game, and some great set pieces and boss battles.