Konami‘s Axelay is considered a cult classic among shoot ’em up fans.
First released on the Super Nintendo in 1992, Axelay cleverly mixes side-scrolling and vertically-scrolling blasting action, and also makes excellent use of the Super Nintendo‘s infamous ‘Mode 7’ scaling technique, to create a weird ‘cylindrical’ rolling effect on some of the levels.
Axelay is renowned for having great boss battles too. The fire guy (“Wayler”) at the end of level five is particular good. The whole game is fantastic. Different enough from most ‘bullet hell’ shooters to really stand out.
One of the biggest-selling games on the Super Nintendo, Street Fighter II Turbo (to use its informal name), is faster and more varied than its predecessor, and also allows play of any of the four previously ‘locked’ boss characters (Balrog, Vega, Sagat and M. Bison) from the outset.
Capcom also did some clever things with the colour palette in this game too. Resulting in a richer-looking Street Fighter II overall.
First released in 1992, Street Fighter II Turbo: Hyper Fighting is arguably the pinnacle of all fighting games on the Super Nintendo.
This classic Super Nintendo action adventure was developed in Australia in 1993 by Beam Software. It was published by Laser Beam in the UK, and Data East everywhere else.
Shadowrun on the SNES is a brilliant isometric, futuristic adventure that mixes guns, technology and magic from FASA’s infamous Shadowrun role-playing universe. You have to shoot and hack your way through a gigantic conspiracy, starting with your very own death. The opening scenes (and the music) still make me laugh to this day… But Shadowrun soon becomes serious, as you are constantly having to draw your guns in battle to survive. And – because the combat is real-time – how quickly you draw your guns has an effect on your health bar.
Considering the limitations of the machine, Shadowrun on the SNES is something of an achievement. Completing the game takes quite some time though. Is it worth it? Definitely!
Here are my grabs. From the beginning of the game to the very end.
The ‘daddy’ of Super NES shooters (in my opinion), Compile’s 1992 masterpiece Super Aleste made waves on consoles, and around the world.
Super Aleste is all-out “bullet hell”, but it’s not too difficult, which is why the game is so popular. It’s a more mainstream slice of bullet hell. Well worth playing.
Note: Super Aleste is also known as Space Megaforce in some territories.
More: Super Aleste on Wikipedia
The Legend of Zelda: A Link To The Past on the Super Nintendo was a watershed moment in gaming history back in 1991.
The game does everything right and provides all the usual unusual Nintendo twists and turns.
Beautiful, cute, colourful graphics, great musical themes, likeable characters, dramatic boss fights, funny dialogue – A Link To The Past has it all!
The Legend of Zelda: A Link To The Past title screen on the Super Nintendo
A key in the first dungeon.
Escaped the dungeons and now free to roam.
The World Map in The Legend of Zelda: A Link To The Past on the Super Nintendo.
A weather cock in the town square. Immaculate hedges too.
Dramatic early boss battle!
Give the Witch the Mushroom and she’ll give you a powerful potion.
Wading through the shallow river and dodging the fishmen!
Got Zora’s Flippers! Now I can swim in deeper water!
A Piece of Heart. Will add more hearts to your life meter.
You’ve been turned into a bunny.
The impressive tower on top of the mountain.
Fighting flying floor tiles!
There are six floors to this dungeon. A boss battle at the end as well.
This is a memorable boss battle!
Got the magic Sword from deep within the forest!
Fighting a soldier on a precarious narrow platform!
Agahnim the wizard makes Zelda float while Link rushes in at the last minute to do battle!
Agahnim shoots big bolts of scary lighting from his fingertips. Better to stay out of them!
Back as a bunny in “weird Zelda world”.
Everything is different in bunny land!
Arguably the best instalment in the infamous Konami Contra franchise, Contra III (aka Super Probotector in Europe) is a balls-to-the-wall run-and-gun, side-scrolling shooter than can be played one or simultaneous two-player.
The mayhem rarely stops as you blast your way from one insane monster to the next, and there are some stunning set pieces along the way. Like the swooping plane early in the first level, or the stomping metallic spider that follows you up the wall in the second level.
Playing Contra III: The Alien Wars is certainly a memorable experience.
Some people prefer the Megadrive/Genesis version of Contra, called Hard Corps, but in my opinion it is not a patch on The Alien Wars on the SNES.
Contra 3: The Alien Wars title screen on the Super Nintndo.
Very early on they give you a tank to drive. Which is neat!
The first time anyone sees this swooping plane, their jaw will drop.
Hanging on for dear life!
Some kind of HR Giger-influenced killer tortoise!
Contra III makes good use of the Super Nintendo’s Mode 7 video mode, with some great overhead levels.
Fairly cheesy cut scenes of our guys pulling gun poses.
This clanking spider robot is just flipping awesome!
Everything is out to kill you. You have to kill it to progress.
Big robotic ape type thing pulls the door open. This is worrying!
At one point you even get a floating bike.
An ED-209 type baddie with spheres for legs.
This level is just ridiculous! You have to jump from rocket to rocket to make your way to this boss. Great fun!
Another great overhead level. This time with pesky fire-breathing insects.
Overhead end-of-level boss with a big tentacle. I THINK that’s a tentacle.
More macho posing. It’s all very tongue in cheek.
Give this fat slug thing a dose of napalm in the face.
There are many different weapons in the game. This is rocket launcher.
The stuff of your worst nightmares!
The horror is endless! Well, not really endless. But it takes a lot to complete this game.
Another monster obliterated. Another last-second escape by helicopter.
This suped-up version of Capcom‘s classic Ghouls ‘N Ghosts on the Super Nintendo is a massive amount of fun to play!
Continue reading Super Ghouls ‘N Ghosts, Super Nintendo
Sunsoft’s Christmas-themed platform game Daze Before Christmas first came out on the Sega Megadrive/Genesis in 1994. It’s a fun little game, if a little basic. It’s a kid’s game, innit? A version also came out for the Super Nintendo.
Happy Christmas from The King of Grabs!
Creeping down the stairs to drink all the port.
Level completed – time to open the presents!
Even Rudolph gets a look in.
Now playing as an evil elf!
Penguins? In the North Pole?!
That face looks like something out of a Disney film.
The toys are fighting back!
The Evil Snowman looks quite scary.
Skipping over a small bridge in the night time snow. Quite atmospheric.
The Evil Snowman breathes fire!
Dodging Union Jack balloons over London.
Santa’s sleigh passes Tower Bridge in London.
Santa – up to his belly in water.
Avoiding drowning in the rising water.
Evil elf gets blasted by a stone goblin.
Bouncing off love hearts.
Better not land on that thing. It doesn’t look friendly.
The Steel Factory level title card.
There isn’t much ground to walk on in this level.
Daze Before Christmas – continue or quit?
This 1995, Japan-only release is a game that begins fairly un-remarkably, but quickly opens up to become one of the most interesting and visually exciting action platform games on the SNES. The fantasy horror theme in King of Demons means plenty of gruesome set pieces, some of which could have surely fallen foul of the censorious Nintendo of America (and maybe Europe too).
There are fan-made English language versions around, should you decide to play it. It is definitely worth a look-see, even if it is a little on the tough side.
King of Demons title screen.
Shooting zombies in the head.
Fighting a giant spider thing in a lift going down.
Plantworld. For all your killer plant needs, and more.
What the hell is that thing?! The gardener from hell?!!
Riding on the back of some kind of monster fish with legs!
The bridge collapsing under my feet. Requires jumping!
Fiery the angels tell – deep thunder rolls around their shores. Burning with the fires of orc.
King of Demons features some massive bosses. There are a LOT of boss battles in this game.
There is a fan-made English translation of King of Demons on the internet. Somewhere.