The Atari 2600 version of Commando was programmed by Mike Reidel and first published by Activision in 1985. Considering the console’s limitations this is a surprisingly good conversion of the vertically-scrolling shooter.
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Cabal, Arcade
Cabal is a third-person, war-based shooter developed by TAD Corporation and distributed into arcades by Taito in Japan, by Fabtek in North America and by Capcom in Europe, in 1988.
Commando, Atari ST
The Atari ST and Amiga conversions of Commando are more or less identical and play pretty much the same, because they were both developed by the same group of people, for publisher Elite Systems, and released in 1989.
Commando, Amiga
The 1989 Amiga version of Capcom‘s classic Commando was ported and published by Elite Systems, and it’s not too bad, although it’s definitely not perfect.
Mary Shelley’s Frankenstein, Megadrive/Genesis
The Megadrive/Genesis version of Bits Studios‘ Mary Shelley‘s Frankenstein is a bit of a poor relation to the Super Nintendo version of the game. Mainly because the lack of colour in the visuals tends to make this version look a bit rough when compared to the SNES version. But it is what it is: a fairly bog standard platform game loosely based on Kenneth Branagh‘s 1994 film.
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Mary Shelley’s Frankenstein, Super Nintendo
The 1994 Super Nintendo game, Mary Shelley’s Frankenstein, is an adaptation of the film of the same name, starring Robert De Niro, Helena Bonham Carter and Kenneth Branagh. It was developed by British company Bits Studios and published by Sony Imagesoft in North America only.
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Total Carnage, Atari Jaguar
A conversion of the 1992 arcade shooter from Midway, the Atari Jaguar port of Total Carnage was developed by Hand Made Software and first published by Midway Manufacturing in 1995.
Commando, Atari 7800
Capcom‘s classic scrolling shoot ’em up, Commando, was converted to the Atari 7800 by Dwain Skinner of Sculptured Software and first published by Atari Corporation in 1989.
Combat School, Arcade
Combat School is a 1987 arcade game developed and manufactured by Konami. In it you play a military recruit who is undergoing basic training at a Marine Corps training camp. The game is also known as “Boot Camp” in North America.
Commando, ZX Spectrum
The ZX Spectrum version of Capcom‘s Commando was programmed by Keith Burkhill and Nigel Alderton, with graphics by Karen Trueman and Rory Green. It was first published by Elite Systems in 1985.