Tag Archives: skeletons

Castlevania Special

Konami‘s classic Castlevania series is a well-known and much-loved collection of horror-themed games that spans from 1986 to the present day, although some may feel that the series has been neglected in recent times.

Castlevania began its existence in the form of the Famicom Disk System game, Akumajō Dracula, and has undergone many iterations, across almost all video game systems, including in the arcades, on handhelds, and on home computers and consoles.

Here’s a list of all the official Castlevania games ever made. Plus a selection of some of the best fan-made games and hacks.

In celebration of a landmark video game series!

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Castlevania: Rondo of the Night, PlayStation

Castlevania: Rondo of the Night is a ROM hack of the PlayStation classic, Castlevania: Symphony of the Night, and it was first released in June 2024. The aim of the hack is to change the gameplay, so that the player can do quicker and more athletic moves, and to surprise the player with a seemingly never-ending string of good ideas.

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Castlevania: The Adventure ReBirth, Nintendo Wii

It’s a remake of Castlevania: The Adventure – originally released for the black and white Game Boy – except this time it’s been changed to look and play like something of a cross between an X68000 and a Super Nintendo Castlevania game. It could also be mistaken for a Castlevania arcade game. But it isn’t any of those.

Castlevania: The Adventure ReBirth is a WiiWare game for the Nintendo Wii. It was released only through the WiiWare service for a number of years. At the time of writing, I don’t think it’s currently available to buy and play anywhere legally, which is a pity because it’s superb.

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Castlevania Judgment, Nintendo Wii

Released for the Nintendo Wii by Konami in 2008, Castlevania Judgment is a 3D fighting game developed by Eighting. It was the first beat ’em up in the Castlevania series, and it remains the last one, too (at the time of writing).

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Castlevania: Curse of Darkness, PlayStation 2

Castlevania: Curse of Darkness was the second game released for the PlayStation 2 by Konami, initially coming out in 2005. Much like its predecessor (Lament of Innocence), this game is also a hack and slash 3D action game, with horror and RPG elements.

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Castlevania: Lament of Innocence, PlayStation 2

Coming out in 2003, Castlevania: Lament of Innocence was the first Castlevania game released for the PlayStation 2. The story is set in 1094 – making this, chronologically, the first Castlevania game in the series’ timeline – and it focuses on the origins of the Belmont clan and Dracula.

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Akumajō Dracula, MSX

The MSX and Famicom Disk System versions of Konami‘s original Akumajō Dracula (aka “Vampire Killer“), were being worked-on simultaneously by developers inside Konami, in 1985 and ‘86.

The Famicom Disk System version was released one month before the MSX version. Although they are essentially the same game, there are some significant differences between them.

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Evil Dead: Hail to the King, Dreamcast

Evil Dead: Hail to the King was developed by Heavy Iron Studios and published by THQ in 2000. It is a survival horror game based on Sam Raimi‘s classic cabin-in-the-woods horror film, and – to be honest – it’s pretty bad. Which is a pity because I’m a big horror film fan (have been since I was a teenager), and this game should be right down my street.

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Moon Crystal, NES/Famicom

Released in Japan only for the Nintendo Famicom in 1992, Moon Crystal is a scrolling platform game in the style of Zelda II. The game was developed by Hector (aka “Hect“), and fan translations into English, Spanish, Polish and Indonesian exist, making the game understandable to players who don’t speak or read Japanese.

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Diablo, PC

Developed by Blizzard North and first published by Blizzard Entertainment in 1997, Diablo is a classic point-and-click action/RPG that features quests, monsters, real-time combat, magic, and dungeon-delving, in a way that is meant to appeal to those who prefer a more immediate style of gameplay, than the more ‘hardcore’, turn-based style of many RPGs. And – as a result – Diablo was a smash hit, and spawned a series that still (infamously) persists to this day.

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