Also known as “Metroid 4“, Metroid Fusion on the Game Boy Advance is the fourth episode in the famous run-and-gun series from Nintendo and was first released in 2002.
Tag Archives: shooter
Super Metroid, Super Nintendo
The third game in the Metroid series is a top class Super Nintendo classic.
Super Metroid (1994) is more detailed than both previous Metroid games put together, although the basic structure is the same – explore various levels to find your latent abilities, all of which have been lost (“Why does this keep happening in Metroid games?” you may ask. “It’s in the script,” is my answer).
Metroid II: Return of Samus, Game Boy
The second ever Metroid game first appeared on the Nintendo Game Boy in 1991.
Metroid II: Return of Samus is a brilliant continuation of the first Metroid game. The animation of lead character Samus is much more gritty and realistic in this game, compared to the NES original. And the monochromatic graphics actually seem to add to the eerie atmosphere, rather than hamper the game at all.
Metroid, NES
This first Metroid, for the Nintendo Entertainment System, was initially released in 1986 and remains the toughest episode in the whole series to date.
Nemesis/Gradius, Arcade
Known as Gradius in Japan – but Nemesis everywhere else – Konami‘s classic 1985 shoot ’em up is one of the earliest progressive weapons blasters, with distinct levels and boss battles.
The game is somewhat reminiscent of the classic side-scrolling Scramble (also by Konami), but in Nemesis you fly a ship called the “Vic Viper”, and which has a variety of different weapons which can be powered-up by collecting capsules left by destroyed enemies.
Scramble, Arcade
Scramble was the first ever side-scrolling shoot ’em up, coming out in arcades in 1981.
It was certainly one of the earliest colour video games, and was a big hit for developer Konami and distributor Stern Electronics.
Mad Planets, Arcade
Developer Gottlieb released Mad Planets into video game arcades in 1982.
Midnight Resistance, Arcade
Data East‘s Midnight Resistance (1989) is a side-scrolling run-and-gun shooter with a difference – you can rotate the hips of the soldier you’re controlling and shoot in eight different directions, which makes for interesting and unique gameplay.
ESP Ra.De., Arcade
Japanese developer Cave made a name for itself in the mid 1990s with a series of manic vertically scrolling shooters, including ESP Ra.De. from 1998.
Resident Evil Zero, GameCube
Resident Evil Zero is a prequel to the first Resident Evil game and originally came out on the Nintendo GameCube in 2002.
It is the fifth major instalment in the Resident Evil series. The game uses the older ‘pre-rendered’ style of backgrounds, but is much darker and more serious than the first Resident Evil.