The spiritual successor to Goldeneye, Perfect Dark is a brilliant, 3D, first-person shooter developed by Rare and published by Nintendo in 2000.
Tag Archives: shooter
Lazy Jones, Commodore 64
Lazy Jones is a cult classic Commodore 64 game that tries to cram as many derivative minigames into 64K as is possible – stuff like Space Invaders, Frogger, and platform game clones (one minigame is called Eggie Chuck – a direct reference to the classic Chuckie Egg).
N2O: Nitrous Oxide, PlayStation
This 1998 Gremlin/Fox Interactive release for the Sony PlayStation is a fast, tunnel-based shoot ’em up with trippy visuals and a pumping Crystal Method soundtrack. It was designed and programmed by the prolific Tony Crowther.
Phobia, Commodore 64
I hate this game so much! 🙂 Phobia is one of the most difficult and unfair side-scrolling shooters ever made, and the surprising thing is: it’s a Tony Crowther game. I expected more from such a talented coder…
Fernandez Must Die, Commodore 64
Tony Crowther‘s 1988 tribute to Commando and Ikari Warriors, Fernandez Must Die is a scrolling shooter with military overtones.
Zig Zag, Commodore 64
Written by Tony Crowther and published by Mirrorsoft in 1987, Zig Zag is a weird and wonderful isometric shoot ’em up where you fly a wedge-shaped ship around a maze collecting crystals.
Black Thunder, Commodore 64
I’m not entirely sure what to make of Black Thunder. It is a remake of Tony Crowther‘s previous game, Suicide Express, with slightly different graphics and released a year later by a different publishing house (Quicksilva).
Gryphon, Commodore 64
Tony Crowther‘s 1985 release through Quicksilva, Gryphon, is a much misunderstood game. Most people don’t even get past the first stage, because they don’t know what’s going on…
Loco, Commodore 64
Published by Alligata Software in 1984, Loco is a side-scrolling train-based shooter that is basically a clone of a 1982 Sega arcade game called Super Locomotive.
Suicide Express, Commodore 64
Suicide Express, published in 1984 by Gremlin Graphics, is a spin-off from designer Tony Crowther‘s previous game, Loco. It is a train game in the mould of the classic Sega arcade game, Super Locomotive.