Tag Archives: running

Astro Boy: Omega Factor, Game Boy Advance

Astro Boy: Omega Factor is a fun and visually spectacular scrolling beat ’em up on the Nintendo Game Boy Advance.

The game was created by famous Japanese development house, Treasure – in association with Hitmaker – and was published by Sega in 2003.

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Another World, Megadrive/Genesis

There are countless versions of Another World – Delphine Software‘s 1991, sci-fi masterpiece – but the Megadrive version (shown here) is arguably the best of them.

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Fred, ZX Spectrum

Fred was one of two Spanish video games licensed by Quicksilva for release on the ZX Spectrum in the UK in 1983.

Both were made by Indescomp, and the other game was the legendary Bugaboo.

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Lady Stalker: Challenge From The Past, Super Nintendo

This 1995 Japan-only Taito release is a follow-up (spin-off, rather than a sequel) to Landstalker on the Sega Megadrive.

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Track & Field, Arcade

Konami‘s 1983 arcade hit Track & Field broke new ground with its button-bashing gameplay.

It also broke a fair few cabinets along the way, with arcade machine operators having to repair the buttons on machines quite often, to keep them operative (and therefore earning money). A broken Track & Field machine was no good to anyone, and people tend to get carried away and hit too hard when playing this game.

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Metroid Fusion, Game Boy Advance

Also known as “Metroid 4“, Metroid Fusion on the Game Boy Advance is the fourth episode in the famous run-and-gun series from Nintendo and was first released in 2002.

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Super Metroid, Super Nintendo

The third game in the Metroid series is a top class Super Nintendo classic.

Super Metroid (1994) is more detailed than both previous Metroid games put together, although the basic structure is the same – explore various levels to find your latent abilities, all of which have been lost (“Why does this keep happening in Metroid games?” you may ask. “It’s in the script,” is my answer).

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