The sequel to the mighty Dungeon Master is a great game in its own right. First released by Interplay in 1995.
Continue reading Dungeon Master II: The Legend of Skullkeep, PC
The sequel to the mighty Dungeon Master is a great game in its own right. First released by Interplay in 1995.
Continue reading Dungeon Master II: The Legend of Skullkeep, PC
The very first ever Final Fantasy game was in Japanese only, released for the MSX in 1987. This 1990, NES remake of Final Fantasy was when Squaresoft really made the rest of the world first sit up and take notice.
Although the mighty Dungeon Master did come out on the Atari ST first, its best incarnation can be found on the PC, in MS-DOS.
A brilliant Megadrive/Genesis Wonder Boy game mixing platform and RPG level-grinding elements.
Continue reading Wonder Boy in Monster World, Megadrive/Genesis
Black Crypt is the first game developed by Raven Software. It’s an Amiga exclusive, initially published by Electronic Arts in 1992. It could be argued that it’s also an unashamed clone of FTL’s Dungeon Master, but it is at least an exceptional one.
Mizar’s Out Of The Shadows is a brilliant, early “prototype” RPG on the humble ZX Spectrum.
Wasteland is a sprawling Role-Playing Game that could be said to be a prototype of a Fallout game, as it carries many of the traits seen in those type of games.
It was originally released on the Apple II in 1986, then later converted to the Commodore 64 and PC MS-DOS in 1988. Windows, Mac OS X and Linux versions followed later.
I’ve picked this version of Dungeon Master to show first, because it features some nice extended graphics, which are unique and don’t get shown very often.
Amberstar is a German-developed RPG that was originally released for the Atari ST, Amiga and PC MS-DOS in 1992. It is an incredibly difficult game to get a foothold in, but is worth the effort because it is such an interesting gaming challenge to take on.
Fallout: New Vegas really is the game Fallout 3 could have been. Don’t get me wrong: I liked Fallout 3 (and loved Fallouts 1 & 2), but the storytelling and decision-making in Fallout 3 I felt left a LOT to be desired.