Tag Archives: Retro Gaming

Travel With Trashman, ZX Spectrum

The sequel to the classic Trashman is another excellent ‘leftfield’ Spectrum game from Malcolm Evans and New Generation Software.

In Travel With Trashman you’re again controlling Trashman – a bin man – and one who is on holiday and also who is incapable of walking away from litter he finds on the ground.

Continue reading Travel With Trashman, ZX Spectrum →

Impossible Mission, Sega Master System

The Sega Master System conversion of Dennis Caswell‘s classic Impossible Mission is pretty damn good.

Continue reading Impossible Mission, Sega Master System →

Lunar Jetman, BBC Micro

The BBC Micro conversion of Ultimate‘s classic Lunar Jetman is a very good one, using a high res display mode for the graphics, which are mostly monochrome (just like the Spectrum original).

Continue reading Lunar Jetman, BBC Micro →

Galaga ’88, Arcade

Namco‘s classic arcade sequel was initially released in 1987 in Japan – 1988 everywhere else – and proved a big hit with shoot ’em up fans with its fast graphics and colourful, firework-like explosions.

Continue reading Galaga ’88, Arcade →

Inside Outing, ZX Spectrum

The ZX Spectrum conversion of Michael St. Aubyn‘s Inside Outing was programmed by Pamela Roberts with graphics by Mike Smith.

Continue reading Inside Outing, ZX Spectrum →

Inside Outing, Commodore 64

The Commodore 64 version of Inside Outing features graphics by the game’s original designer – Michael St. Aubyn – although the coding itself was done by Timedata/Pamela Roberts.

Continue reading Inside Outing, Commodore 64 →

Inside Outing, Amstrad CPC

Inside Outing is an interesting isometric action/adventure game initially published by The Edge in 1988. It was designed by Michael St. Aubyn and converted to a number of different platforms, with this Amstrad version being the original.

Continue reading Inside Outing, Amstrad CPC →

Grandia II, Dreamcast

Grandia II was released in August 2000 in Japan for the Sega Dreamcast. It follows the same template as the first Grandia game, except this time with full 3D graphics (the first Grandia mixed 2D and 3D). And – as Grandia II was made by many of the same people who made the first game – it’s not surprising that it’s similar.

Continue reading Grandia II, Dreamcast →