Tag Archives: Non-violent

BurgerTime, Arcade

BurgerTime is a classic Data East arcade game from the early 1980s – 1982 to be precise – and it is one that is held in high respect, probably for its high level of difficulty (arcade games that are generally considered to be ‘hard to master’ are often quite revered).

On the face of it, BurgerTime looks quite simple, and it is – simple to understand, that is. Not to beat.

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Mario & Wario, Super Nintendo

Nintendo have a way of branching out their video game franchises in new and surprising directions, and 1993‘s Mario & Wario is a good example of that.

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Electrician, Famicom Disk System

Electrician is a simple wire-connecting game originally made by Synapse Software for Atari 8-bit computers, and later converted to the Famicom Disk System by KEMCO in 1986.

The game is set in New York; the opening cut scene shows a beautiful and poignant pixel representation of the Twin Towers.

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WorldRunner, Famicom Disk System

Known in its native Japan as Tobidase Daisakusen, in America as 3-D WorldRunner, and other territories as The 3-D Battles of WorldRunner – I’m sticking with the simpler and more familiar WorldRunner for this website.

WorldRunner is a third-person running and jumping game where you’re sprinting into the screen and must avoid hitting oncoming objects or falling into pits. It starts off easy but quickly gets very challenging. By stage two you’ll be tearing your hair out…

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Knight Move, Famicom Disk System

Designed by the same guy who created Tetris (Alexey Pajitnov), Knight Move is a weird kind of puzzle game, with a bouncing chess piece knight who can only move in that funny ‘L’ shape that a knight moves in a real game of chess.

The knight must collect hearts by landing on top of them on the same square on the board.

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Eggerland, Famicom Disk System

HAL Laboratory‘s Eggerland is a brilliant overhead puzzle game that is also known as The Adventures of Lolo on the Nintendo Entertainment System.

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Zany Golf, Atari ST

Zany Golf was released by Electronic Arts in 1988. It originated on the Apple IIgs but was quickly ported to 16-bit computers, including this fine Atari ST version.

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Klax, Arcade

It says “copyright 1989” on the title screen, but Klax actually made it into arcades in June 1990Klax is a real-time puzzle game – for one or two players – with falling tiles that you must catch, then drop, into a small trough at the bottom of the screen.

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