Tag Archives: Non-violent

Stadium Mud Buggies, Intellivision

Stadium Mud Buggies is a fun isometric racing game for one or two players. It was released on Intellivision cartridge by INTV Corporation in 1988.

In many way Stadium Mud Buggies reminds me of the classic Racing Destruction Set, or Rare‘s R.C. Pro Am, but it stands on its own two wheels as arguably the best racing game on the Intellivision.

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Lock ‘n’ Chase, Intellivision

An American conversion of a famous Data East coin op, Lock ‘n’ Chase is a stand-out title on the Intellivision, predominantly because of its solid gameplay and colourful visuals.

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Stormbringer, ZX Spectrum

The fourth and final Magic Knight game by David Jones, released by Mastertronic Added Dimension at the budget price of £2.99 in 1987.

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Knight Tyme, ZX Spectrum

The third Magic Knight game by David Jones, released by Mastertronic Added Dimension at the budget price of £2.99 in 1986.

Knight Tyme was initially released as a 128K-only game (the screenshots here are from that version), and later a cut-down 48K version was released.

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Spellbound, ZX Spectrum

The second Magic Knight game by David Jones, released by Mastertronic Added Dimension at the budget price of £2.99 in 1985.

The screenshots shown here are from the enhanced 128K version, released in 1986.

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Finders Keepers, ZX Spectrum

The first Magic Knight game by David Jones, released by Mastertronic at the budget price of £1.99 in 1985.

Finders Keepers is much more of a platform/maze game than the other games in the Magic Knight series, which are all menu-driven graphical adventures. This one is much more straightforward.

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Q*bert, Game Boy

Coming some ten years after the release of the arcade original, Q*bert for the Game Boy was developed by Gottlieb and published by Jaleco in 1992.

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BurgerTime, Famicom Disk System

This 1985 Famicom Disk System conversion of BurgerTime is just as good as the arcade original – excepting for the slightly less colourful graphics.

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BurgerTime, MSX

The official conversion of BurgerTime for the MSX was created by Dempa Shimbunsha and Data East in 1986.

It looks a bit like a Spectrum game, which is ironic because there is no official BurgerTime on the ZX Spectrum (there are plenty of bad clones though).

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