Knight Lore by Ultimate Play The Game, first released for the ZX Spectrum in 1984, changed the way games were viewed, and played at the time.
Tag Archives: isometric
Alien 8, Amstrad CPC
The famous Ultimate ZX Spectrum game, converted skilfully to the Amstrad CPC and eclipsing the original in the process. More colour – less slowdown! 🙂
Impossible Mission II, Commodore 64
The sequel to the classic Impossible Mission by Epyx is arguably just as good as the original, but with updated graphics and puzzles.
Viewpoint, Neo Geo
This unusual isometric shooter from Sammy is pretty much perfect on the mighty Neo Geo.
Marble Madness, Arcade
Atari’s 1984 arcade hit was a very early proponent of isometric (meaning: “equal measure“) graphics, with a viewpoint that takes an overhead, three-quarter perspective of the gameplay area, and as a result was a huge influence on many games that followed it.