This classic Super Nintendo action adventure was developed in Australia in 1993 by Beam Software. It was published by Laser Beam in the UK, and Data East everywhere else.
Tag Archives: isometric
Shadowrun: Dragonfall, PC
Shadowrun: Dragonfall is a 2014 indie release from Harebrained Schemes, set in the Shadowrun universe.
The developers tried to continue the success of the Shadowrun console games of the early ’90s, and in many respects succeeded.
Racing Destruction Set, Commodore 64
Racing Destruction Set was an early Commodore 64 release for Electronic Arts, first released in 1985.
I’d consider it a timeless classic – especially among C64 race games.
Cyclone, ZX Spectrum
Manchester-based Vortex Software first published Cyclone on the ZX Spectrum in 1985.
A colourful helicopter action game, Cyclone was created by Costa Panayi – an early pioneer of ZX Spectrum games design, and an alumni of The University of Salford – and is a challenging race to pick up crates from a series of islands that are caught in the grip of a powerful weather system.
Little Big Adventure 2, PC
An excellent sequel to Little Big Adventure, once again developed by Adeline Software International and published by Electronic Arts, this time in 1997.
Little Big Adventure 2 is more detailed, more varied, and more fun than its predecessor, and, technically, it is also something of a leap forward – this second game having fully-rotating 3D exteriors, as well as the usual isometric, pre-rendered backgrounds seen in the first game.
Little Big Adventure, PC
French developer Adeline Software International created Little Big Adventure (or LBA as it is affectionately known), for Electronic Arts in 1994.
The game is an isometric 3D adventure, with simple beat ’em up combat elements, and features an interesting mix of pre-rendered backgrounds (popular at the time of release, but dating badly these days), and 3D polygonal characters.
Boktai: The Sun Is in Your Hand, Game Boy Advance
Produced by Hideo Kojima (of Metal Gear fame) and released by Konami in 2003, Boktai: The Sun Is in Your Hand is a clever little action game that uses actual sunlight (as detected by a sensor on the game cartridge) to charge up a solar weapon, to be used against undead and vampires in the game.
Continue reading Boktai: The Sun Is in Your Hand, Game Boy Advance
UFO: Enemy Unknown, Amiga
Julian and Nick Gollop and Mythos Games came together to make this classic 16-bit tactical combat game in 1994.
Rebelstar: Tactical Command, Game Boy Advance
Designed by British strategy game design expert Julian Gollop, Rebelstar: Tactical Command is a highly engrossing turn-based isometric war game
Continue reading Rebelstar: Tactical Command, Game Boy Advance
Ant Attack, ZX Spectrum
This innovative 1983 ZX Spectrum game was one of the very first to use isometric 3D graphics.