Racing Destruction Set was an early Commodore 64 release for Electronic Arts, first released in 1985.
I’d consider it a timeless classic – especially among C64 race games.
Racing Destruction Set was an early Commodore 64 release for Electronic Arts, first released in 1985.
I’d consider it a timeless classic – especially among C64 race games.
Manchester-based Vortex Software first published Cyclone on the ZX Spectrum in 1985.
A colourful helicopter action game, Cyclone was created by Costa Panayi – an early pioneer of ZX Spectrum games design, and an alumni of The University of Salford – and is a challenging race to pick up crates from a series of islands that are caught in the grip of a powerful weather system.
An excellent sequel to Little Big Adventure, once again developed by Adeline Software International and published by Electronic Arts, this time in 1997.
Little Big Adventure 2 is more detailed, more varied, and more fun than its predecessor, and, technically, it is also something of a leap forward – this second game having fully-rotating 3D exteriors, as well as the usual isometric, pre-rendered backgrounds seen in the first game.
French developer Adeline Software International created Little Big Adventure (or LBA as it is affectionately known), for Electronic Arts in 1994.
The game is an isometric 3D adventure, with simple beat ’em up combat elements, and features an interesting mix of pre-rendered backgrounds (popular at the time of release, but dating badly these days), and 3D polygonal characters.
Produced by Hideo Kojima (of Metal Gear fame) and released by Konami in 2003, Boktai: The Sun Is in Your Hand is a clever little action game that uses actual sunlight (as detected by a sensor on the game cartridge) to charge up a solar weapon, to be used against undead and vampires in the game.
Continue reading Boktai: The Sun Is in Your Hand, Game Boy Advance
Julian and Nick Gollop and Mythos Games came together to make this classic 16-bit tactical combat game in 1994.
Designed by British strategy game design expert Julian Gollop, Rebelstar: Tactical Command is a highly engrossing turn-based isometric war game
Continue reading Rebelstar: Tactical Command, Game Boy Advance
This innovative 1983 ZX Spectrum game was one of the very first to use isometric 3D graphics.
Knight Lore by Ultimate Play The Game, first released for the ZX Spectrum in 1984, changed the way games were viewed, and played at the time.
The famous Ultimate ZX Spectrum game, converted skilfully to the Amstrad CPC and eclipsing the original in the process. More colour – less slowdown! 🙂