Tag Archives: isometric

Boktai: The Sun Is in Your Hand, Game Boy Advance

Produced by Hideo Kojima (of Metal Gear fame) and released by Konami in 2003Boktai: The Sun Is in Your Hand is a clever little action game that uses actual sunlight (as detected by a sensor on the game cartridge) to charge up a solar weapon, to be used against undead and vampires in the game.

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Rebelstar: Tactical Command, Game Boy Advance

Designed by British strategy game design expert Julian Gollop, Rebelstar: Tactical Command is a highly engrossing turn-based isometric war game

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Knight Lore, ZX Spectrum

Knight Lore by Ultimate Play The Game, first released for the ZX Spectrum in 1984, changed the way games were viewed, and played at the time.

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Alien 8, Amstrad CPC

The famous Ultimate ZX Spectrum game, converted skilfully to the Amstrad CPC and eclipsing the original in the process. More colour – less slowdown! 🙂

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Impossible Mission II, Commodore 64

The sequel to the classic Impossible Mission by Epyx is arguably just as good as the original, but with updated graphics and puzzles.

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Viewpoint, Neo Geo

This unusual isometric shooter from Sammy is pretty much perfect on the mighty Neo Geo.

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Marble Madness, Arcade

Atari’s 1984 arcade hit was a very early proponent of isometric (meaning: “equal measure“) graphics, with a viewpoint that takes an overhead, three-quarter perspective of the gameplay area, and as a result was a huge influence on many games that followed it.

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