Tag Archives: Hiroshi Yamauchi

Super Smash Bros. Melee, GameCube

Super Smash Bros. Melee is a classic GameCube-exclusive fighting game, developed by HAL Laboratory and published by Nintendo in 2001. It is the sequel to HAL‘s 1999 Nintendo 64 game, Super Smash Bros. It features an array of historical Nintendo characters, taken from a range of classic Nintendo games, and it pits them against each other in a dynamic fighting arena.

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Super Smash Bros., Nintendo 64

Developed by HAL Laboratory and released exclusively for the Nintendo 64 in 1999, Super Smash Bros. is a ground-breaking cross-over fighting game featuring many of Nintendo‘s most famous characters, duelling it out to the death!

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Kid Icarus: Of Myths and Monsters, Game Boy

Developed by Nintendo and TOSE Co., Ltd., Kid Icarus: Of Myths and Monsters is the sequel to Kid Icarus – a much-loved game released for the Nintendo Entertainment System in 1986. Of Myths and Monsters was published by Nintendo, exclusively for the original Game Boy, in 1991 in North America, and 1992 in Europe. For some reason, it wasn’t released in Japan, where it was made.

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X, Game Boy

This game – called simply “X” – was a Japan-only release, in 1992, on the original black and white Game Boy, but its conception and development would later have a profound effect on Nintendo‘s confidence in producing 3D-based games.

X was created by British developer Argonaut Software (specifically, by Dylan Cuthbert, who was later infamously ‘poached’ by Nintendo from Argonaut), and was a demonstration of their ability to produce 3D-based games on home video game systems. This impressed Nintendo, who then tasked Argonaut with creating a new 3D game on their Super Nintendo console, which eventually became the classic Star Fox. And the rest is history… Sort of.

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Donkey Kong, Super Game Boy

The Game Boy port of Donkey Kong was first released by Nintendo in 1994 and it really is something special. I’m showing the Super Game Boy version of Donkey Kong here, with its special arcade bezel border and enhanced colour palette. It was, in fact, the first Game Boy cartridge released with Super Game Boy enhancements. If you want to see the original B&W version, click here.

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Donkey Kong, Game Boy

The 1994 Game Boy remake of Nintendo‘s iconic arcade game is something very special. It is an enhanced re-imagining of Donkey Kong that begins with the original game and then transforms into something amazing – a brand new game with nine themed stages and 95 individual levels.

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Kirby’s Dream Land 3, Super Nintendo

Kirby’s Dream Land 3 was developed by HAL Laboratory and published by Nintendo in 1997. It is the successor to Kirby’s Dream Land 2 on the Game Boy, and was the first and only Dream Land adventure on the Super NES.

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Kirby’s Dream Land 2 DX, Game Boy Color

This is a fan-made ROM hack, first released in May 2023 by “kkzero“, of the Super Game Boy-enhanced Kirby’s Dream Land 2 that converts the game for use on the Game Boy Color. And it certainly does this great game justice and really makes those colours pop! In fact: it is much more colourful, and looks even better, than the Super Game Boy version. So much so that it is definitely the best way to play Kirby’s Dream Land 2, IMHO.

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Kirby’s Dream Land 2, Super Game Boy

The enhanced version of Kirby’s Dream Land 2 is a real treat on the Super Game Boy. While it only has one special border to choose from, it does have enhanced sound effects (like the sound of wind blowing on some levels), level-specific palettes, and even some special full-colour screens such as the title screen, menus and the ending.

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Kirby’s Dream Land 2, Game Boy

First released in 1995 for the original Game Boy, Kirby’s Dream Land 2 continues the adventures of Kirby – after Kirby’s Dream Land and Kirby’s Adventure – adding three new animal friends to help Kirby as he sets out on a quest to restore seven stolen rainbow bridges and defeat the evil force known as “Dark Matter“.

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