Dennis Caswell‘s brilliant 1984 platform game, Impossible Mission, has lost little of its appeal over the decades. There is something so gloriously timeless about it, and the challenge it presents is difficult, but do-able.
Tag Archives: C64
Rescue On Fractalus, Commodore 64
LucasFilm Games‘ classic space shooter, Rescue On Fractalus, was first released on Atari 8-bit computers in March 1984, and this Commodore 64 version came a year later, in 1985.
Spore, Commodore 64
Although it doesn’t look like much, Spore is in fact a high-tension, high-speed, single screen Gauntlet variant, with lots of shooting, shooting, shooting!
Racing Destruction Set, Commodore 64
Racing Destruction Set was an early Commodore 64 release for Electronic Arts, first released in 1985.
I’d consider it a timeless classic – especially among C64 race games.
Field of Fire, Commodore 64
Field of Fire is my favourite of the ancient SSI turn-based strategy games on the Commodore 64 because it is so easy to get up and running and playing, and commanding a platoon.
Friday The 13th, Commodore 64
Domark’s Friday The 13th: The Computer Game is one of THE worst Commodore 64 games of all time.
Morpheus, Commodore 64
Andrew Braybrook‘s 1987 release, Morpheus, is a strange mix of space shooter and resource management. Management of your ship’s shield’s mostly, which can be prolonged by adding extra generators, or by building up the size of the hull.
Alleykat, Commodore 64
Alleykat is a strange-but-enjoyable mix of vertical shooter and race game. Although – in this case – you ARE taking part in races, but not actually racing anyone.
Uridium, Commodore 64
Here are a set of grabs from the original Uridium, by Andrew Braybrook. It was first published by Hewson Consultants in 1986, for the Commodore 64.
Gribbly’s Day Out, Commodore 64
Andrew Braybrook’s 1985 cult hit Gribbley’s Day Out is a strange kind of platform game in which you control a bouncing (and floating) head-on-a-foot, called Gribbly Grobbly.