Konami‘s Super Cobra was released into video game arcades in 1981. It not only uses the same hardware as Konami‘s hit game Scramble, but it also borrows many of its gameplay features.
Tag Archives: bombing
B-17 Bomber, Intellivision
B-17 Bomber is a very early – but really rather excellent – WWII bomber simulation, released for the Intellivision in 1982.
Wings, Amiga
One of Cinemaware‘s last games, Wings was released in 1990 to critical acclaim.
It’s a First World War-based scenario, with you piloting a biplane over German lines, dogfighting enemy fighters and bombing positions on the ground.
The King of Chicago, Amiga
The King of Chicago is a strategic gangster simulator, released by Cinemaware in 1987. And – while “gangster simulator” might sound bad – the game is full of dark humour and is something of a satire, so is not to be taken too seriously on that front.
Bomberman ’94, PC Engine
Bomberman ’94 says “copyright 1993” on the title screen, and it came out in December 1993 in Japan, so just made it out before the turn of the year. And it’s a classic in the Bomberman series.
Dyna Blaster, Atari ST
This game is really a re-titled Bomberman – Hudson Soft‘s famous maze game – on the Atari ST. The game was re-named to avoid any association with the IRA bombing campaign in the UK, which was happening at the time.
Super Bomberman, Super Nintendo
Hudson Soft‘s classic Super Bomberman was originally released for the Super Nintendo in 1993.
As an example of a frantic maze/puzzle game: there is absolutely nothing better in its class – other than its four sequels! 🙂
A-10 Tank Killer, PC
Dynamix‘s 1989 combat flight sim, A-10 Tank Killer, is fast and fluid on the PC, making it one of the first serious combat flight sims to offer more than 20 frames a second to games-players. In the early days of combat flight sims: the games were battling against weaker machine specs and lower CPU cycles. When 386 and 486 type PCs entered the market (in 1989), and VGA graphics cards became affordable, only then did the genre finally have the power to be “fast” and “fluid”.
Rebelstar: Tactical Command, Game Boy Advance
Designed by British strategy game design expert Julian Gollop, Rebelstar: Tactical Command is a highly engrossing turn-based isometric war game
Continue reading Rebelstar: Tactical Command, Game Boy Advance
Worms, PlayStation
The 1995 PlayStation version of Andy Davidson‘s classic Worms is undoubtedly the best version of the game ever made. Ocean and Team 17 collaborated on this release.
It is an incredible multiplayer game, for up to four people.