The sequel to the classic Amstrad adventure, Get Dexter, is more of the same isometric puzzle-solving, and weird futuristic adventuring, except that this time the game world is comprised of interlinked exterior screens rather than a simple maze of rooms.
Tag Archives: Amstrad CPC
Get Dexter, Amstrad CPC
Get Dexter is an isometric action puzzle game originally released for the Amstrad CPC in 1986. It was programmed by Remi Herbulot with graphics by Michel Rho. In its native France the game is known as “Crafton & Xunk“, which I always thought was a bizarre title for a video game.
Amstrad CPC Special
The Amstrad Colour Personal Computer (CPC) is a family of 8-bit home computers that were designed and manufactured by British company Amstrad (the infamous one led by Alan Sugar), and marketed as competition to the Commodore 64 and ZX Spectrum from 1984 onward.
Bruce Lee, Amstrad CPC
The Amstrad CPC version of Datasoft‘s Bruce Lee, developed by Timedata Ltd., is excellent – not far off the Atari 8-bit and Commodore 64 versions, which are rightly regarded as retro-gaming classics.
Gauntlet, Amstrad CPC
The Amstrad CPC conversion of Atari‘s classic Gauntlet arcade game is another decent port by Gremlin Graphics, once again published by US Gold in 1987. The same team who created the C64, Spectrum, Atari 8-bit, and MSX versions also made this.
Bobby Bearing, Amstrad CPC
Robert and Trevor Figgins‘ isometric action/puzzle game, Bobby Bearing, originated on the ZX Spectrum but is arguably slightly better on the Amstrad CPC.
The game features the titular character, Bobby, who is a smiling ball bearing who can roll around, fit through holes, push things, and… erm, not much else. He does have character, though.
Complete list of Ultimate Play the Game releases
A list of all the official Ultimate Play the Game releases, plus known, completed homebrew conversions, remakes, and unreleased titles.
Continue reading Complete list of Ultimate Play the Game releases
Martianoids, Amstrad CPC
The Amstrad CPC version of Martianoids is arguably slightly better than the ZX Spectrum version, because it has a couple more on-screen colours to play around with. It plays the same as the Spectrum version, but looks a little better. The scrolling and control responsiveness seem a little slower, though.
Bubbler, Amstrad CPC
The Amstrad version of Ultimate Play the Game‘s Bubbler benefits from some extra colour, but plays pretty much the same as the ZX Spectrum original (ie. it’s playable, but insanely difficult).
Gunfright, Amstrad CPC
The Amstrad CPC received a conversion of Ultimate Play the Game‘s Filmation II game Gunfright in 1986 and it unfortunately suffers from the same problems that the previous Amstrad Filmation II conversion (Nightshade) did, namely: colour issues and slowdown problems.