Collecting magazines in Fallout 4 is fun!
Not only are they good for extra powers and skills, but they also satirise the Fallout world – and old comics – beautifully.
And, being a magazine veteran, they appeal to me on a personal level too. There is something intrinsically cool about magazines that you don’t get with websites
There are 130 magazines in Fallout 4 in total. Here they are in their entirety.
Note: If you want to find them in the game, see our handy checklist below.
See also: Fallout 4 on The King of Grabs
Fallout 4 magazine checklist – 130 in total
Astoundingly Awesome Tales (14 issues)
Deep Sea Terror!
On the workshop.
Do +5% damage at night.
Invasion of the Zetans
Top floor (the film studio), in the “star” restroom (south east corner of room), on a table under a irradiated blood pack, near the steamer trunk (may respawn).
Do +5% damage with the Alien Blaster.
The Mad Russian’s Revenge
To the right or of the steamer trunk (or on the floor in front) in the last tunnel chamber, where you meet Pickman.
Gain +5 Poison Resistance.
Rise of the Mutants!
On the lectern, by the steamer trunk at the east side of the church interior (may respawn).
Do +5% damage against Super Mutants.
When Apes Go Bananas!!!
Inside Railroad HQ (Freedom Trail mission must be completed to open the Railroad HQ), on a metal desk in the brick crypt area, west area of the room.
Do +5% damage with the Cryolator.
Attack Of The Fishmen
Skylanes Flight 1981
On the restroom toilet below the cockpit.
Do +5% damage against Mirelurks.
My Brain and I… (A Twisted Love Tale)
Boston mayoral shelter
Lower level bedroom, southwest corner, on a small table.
Regenerate 1 point of health per minute.
The Man Who Could Stop Time
In the living quarters, on a container in the blocked corridor, under the “Laundry” sign.
Gain +5 Action Points.
Attack of the Metal Men
At the bottom of the pit below terminal #3, on a table near the steamer trunk.
Take 5% less damage from robots.
Giant Insects Invade
In the first main area right at the start of Sentinel Site Prescott, in one of the outer hallway areas, under some stairs, this magazine is found on the desk as part of a large row of work terminals on the eastern side of the facility.
Gain +5 Radiation Resistance.
The Starlet Sniper
Coast Guard Pier
In the basement, on the toilet inside the locked cell (expert lock or use terminal to unlock the cell), by the secured storage room.
Do +5% damage with scoped weapons.
Have Dog, Will Travel!
On the triangular table of the outside balcony at the very top. Accessed via Holdren’s quarters, north of the atrium (may respawn).
Your canine companion permanently takes 10% less damage.
Curse of the Burned!
Crater of Atom
Top floor (up the stairs) of the central metal shack built into the western rocks (may respawn).
Do +5% damage against Ghouls.
Rise of the Radiated
East Boston Preparatory School
On a desk in the computer room, top floor, southeast corner (may respawn).
RadAway heals +5% radiation damage.
Grognak the Barbarian (10 issues)
Critical Hits with unarmed and melee attacks do +5% damage.
Blood on the Harp
Wicked Shipping Fleet Lockup
Southwest end of the main warehouse in the small office, on the desk with the key.
Cometh the Trickster
Inside an unmarked house north of Andrew Station.
The house is located directly north of Andrew Station, and has a crashed bus on top of it. The comic book is located on a mattress on the third floor.
Jungle of the Bat-Babies
On the kitchen table of the House of Tomorrow, where Codsworth resides. For most players, this is the first magazine they will find.
In the Bosom of the Corsair Queen
Corvega assembly plant
Assembly level (top floor), in the raider metal hut accessed via catwalk bridge, near steamer trunk.
Demon Slaves, Demon Sands
Vault 75 & Vault 81
On the bed, inside the Overseer’s office, top floor in Vault 75. In the classroom of Vault 81; the magazine is given as a reward by Katy for completing the quest Short Stories.
Enter Maula – War Maiden of Mars
Boston Common, Swan’s Pond
In the gazebo, near the skeleton, close to Park Street Station entrance.
Mass Pike Interchange
On the toilet inside the Gunners camp, by the power armour station.
Lost in the Snows of Lust
Back Street Apparel
On a living room table in the ruined upstairs apartment, near the TV and safe.
In the Lair of the Virgin Eater
In the raider camp on the roof of the buildings south of the main drag, on top of a safe behind a red chair.
What Sorcery This?
Museum of Witchcraft
On the table in the “dungeon” room, upper floor, south wall.
U.S. Covert Operations Manual (10 issues)
Makes you more difficult to detect while sneaking.
Whistling in the Dark
The Switchboard in Lexington
On the desk by the terminal in the executive office above the open office and double stairwell area.
Ship interior, on a corner table inside the Captain’s cabin.
Federal ration stockpile
On the main table in front of the sofa, in Red Tourette’s base, southeast tunnels near exit.
Not the Soldiers You’re Looking For
Abandoned shack/Federal Surveillance Center K-21B
In the deepest area, on the light blue metal computer bank, near the steamer trunk and terminal.
Who Goes There?
Fort Strong armory
On the desk of General Brock, southwest corner of the ground floor.
Squeaky Floorboard, Sudden Death
Command Center, on the side table of the bedroom and kitchenette room, just east of the armory.
Bushes, Boxes and Beehives
Libertalia By the red chair on the main shanty ship, halfway up, same level as the white metal window wall.
Getting the Drop on Communists
National Guard Training Yard
On a table in the cafeteria of the barracks, near a cooler.
Look Better in Black
Revere satellite array
In the shanty hut atop the central satellite support (without the dish).
Tiptoe Through the Tulips
USAF Satellite Station Olivia
Inside the computer room unlocked by terminal (southeast interior), on the desk with the mini nuke.
Guns and Bullets (10 issues)
+5% ballistic weapons Critical Hit damage.
The Future of Hunting?
BADTFL regional office
On a desk in the chief’s office, bullpen room in the western part of the building.
Lasers & Hunting – Acceptable Overkill
On the oval table in the kitchen area, top floor, southeast area.
Little Guns For Little Ladies
Fraternal Post 115
On the lectern in the stage area, by the American flag and sandbags.
Street Guns of Detroit
Top floor lounge, in the table surrounded by sofas, south mezzanine offices.
Avoid those Pesky Gun Laws!
Rook family house
Inside Barney’s bunker, on a metal desk near the lantern and filing cabinet.
The Moon – A Communist Doomsday Device
On the desk with the terminal, elevated freeway Gunners camp, between the two big-rig trailers.
Take Aim, Army Style
South Boston military checkpoint
Inside the checkpoint, on a metal desk, east wall.
Bear Proofing Your Campsite
Cambridge police station
In a locked safe in the station chief’s office. Available only after Brotherhood reinforcements arrive at the station.
Plasma – The Weapon of Tomorrow
On the radio operator’s desk, in the middle of the Castle grounds, outside.
Guide to hunting Commies!
On the desk of the corner office, northwest corner, top floor. This location is only accessible after completing Boston After Dark.
Tales of a Junktown Jerky Vendor (8 issues)
Decreases vendor prices by 3% when bartering.
How to Run a Successful Vendor Stand
Big John’s Salvage
On the small table with the lantern, inside the caravan perched atop the containers, adjacent to the steamer trunk.
Capitalism & You
Four Leaf Fishpacking Plant
Basement locker room, on the bench, western side of the plant.
The Art of Haggling
Super Duper Mart
On the metal wire magazine stand, west wall, just right of the Milton General Hospital poster.
Benefits of Child Labor
Longneck Lukowski’s Cannery
Inside the metal catwalk hut, northwest upper area of the main cannery room, with the Bobblehead.
Take Your Business on the Road
On the sideboard table by the TV, west wall, inside the building, just north of the main entrance.
The Joy of Wealth
Inside the building, on a desk, next to a terminal, in an office, upper level, along the northwest wall. Climb the pipes and catwalks to reach the office.
Why I Sold My Mother
On the barrel with the lantern on it, inside the pipe tunnel interior cave.
Suit Up & Succeed
Wreck of the FMS Northern Star
Upper level, mid-deck, on the parasol table, north side of the ship.
Live & Love (9 issues)
Fabulous 1st Issue: Life Long Best Friends!
On the small table, attic level, just after climbing the main staircase.
Companions permanently gain +10 health.
College Square Station
On the safe behind the counter, at the station entrance interior, before descending the stairs.
Companions permanently inflict +5% damage.
Trim the Fat
WRVR broadcast station
On the table near the recording desk and wall computer.
Companions permanently gain +10 carry weight.
The Secretary Charmer
Fiddler’s Green Trailer Estates
Inside the caravan trailer, east side of the estates (and swimming pool).
Permanently gain +25% XP from persuading women.
Talk Yourself Sober
Revere Beach station
On the concrete blocks by the cooking pot and steamer trunk, inside the promenade building, upper floor.
Permanently gain +1 Luck from alcohol when traveling with a companion.
Advice From Married Men
The Third Rail in Goodneighbor
On top of the toilet, The Third Rail restroom, entrance area (north).
Companions permanently gain +5 Damage Resistance and Energy Resistance.
Beware The Man Handler
At the top of the monument.
Permanently gain +25% XP from persuading men.
An Experience to Remember
Hotel Rexford in Goodneighbor
On the bar counter, just right of the entrance, in the lobby of Hotel Rexford.
Permanently gain +5% XP while adventuring with a companion.
I Married a Robot!
Diamond City schoolhouse
Inside the schoolhouse bedroom, ground floor, on a cinder block.
Robot companions permanently inflict +5% damage.
Massachusetts Surgical Journal (9 issues)
+2% limb damage for all weapons.
Better Living Through Chems
Top floor, first bedroom on the east side, on the wooden desk.
Cryo Technology: Haven or Tomb
Greater Mass Blood clinic
In the analyst’s room (accessed via the wall terminal), on the desk.
ER Nurses Confess All
Medford Memorial hospital
In the filing and storage room, west side balcony above the main lobby, one floor up from the ground.
Finding Your Funny Bone
Boston Public Library
In the overdue book vending machine (northwest area). Purchase with 50 Tokens via the terminal.
Happy Sedation Special
Sandy Coves Convalescent Home
Behind the security door, next to the wall of safes, near the reception.
Let’s Play Doctor!
Parsons State Insane Asylum
Inside Lorenzo’s living quarters, at the very bottom floor of the facility.
Pay Now, Get Better Later!!
On the table between the two red sofas and dark carpet, in the long room three storys up the north side of the building.
Raised by Robots
On the large central laboratory table, lowest floor of the sub-level, where the Prevent is located.
Scars Are Cool
Cambridge Polymer Labs
On the desk inside the Director’s office, above the reception area.
Tesla Science (9 issues)
Energy Weapons inflict +5% critical damage.
10 Number 1 Hits!!!
On the metal desk with the Bobblehead near the steamer trunk, in the central metal catwalk hut.
Future of Warfare?
On the wooden bench in the kitchen of the warehouse, near the birthday sweetroll.
Geckos and Gamma Radiation
Top floor of Sedgwick Hall, in the northern computer room, northeast corner on a small table. Access via the open curtains.
Giant Super Weapons
Mass Fusion building
On the computer bank, southeast mezzanine room, upper offices above the glass floor.
Note: can’t get this until later in the game (or use jetpack).
Rocket Science for Toddlers
In Virgil’s Laboratory on a broken fridge, just left of Virgil’s terminal.
Tomorrow’s technology for today’s Super Soldiers
Lowest floor filleting room, on a small table, north west corner. Room below the one with the Steamer Trunk.
U.S. Army Goes to Space
First floor, in the Weaponization Research lab, in the northeast corner.
What is Plasma, Anyway?
General Atomics factory
In the upper floor office, on a metal desk against the east wall, directly above the entrance lobby.
Will Robots Rule the World?
In the CEO’s office on the second floor, next to his terminal.
Tumblers Today (5 issues)
Wider “sweet spot” when lockpicking.
Bobby Pins – More Effective Than Lockpicks?
Easy City Downs
On the side chest by the black sofa, in the commentator’s area, southwest side of the racetrack.
Confessions of a Housebreaker
Fens Street sewer
Next to the holotape on the metal drawers, inside the “cell” area of the sewers, northwest catwalks and tunnels.
Open Any Lock in 5 Seconds Flat
West Roxbury station
In the open locker, eastern platform maintenance room, next to wall button.
Locksmith Certification Special
Inside one of the cargo carriages at the station, in the Raider camp at the deepest part of this location.
Mysteries of the Master Key Exposed!
Poseiden Energy Turbine 18-F
In the metal control room, northwest corner of the facility, by the steamer trunk, on a metal shelf.
Unstoppables! (5 issues)
+1% chance of taking no damage from an attack.
Commie-Kazi Vs. Manta Man
On the shack closest to the river, with the lantern on the wooden floor near the mattress.
Dr. Brainwash and His Army of De-Capitalists!
Shaw High School
Library office on the lower level, with the Steamer Trunk. North area.
Trapped In The Dimension Of The Pterror-Dactyls!
Suffolk County charter school
In the library room, upper floor, by the holotape and steamer trunk.
Visit the Ux-Ron Galaxy!!
On the shop counter, in front of the cheeky monkey and Grognak’s Axe in the display case.
Who Can Stop The Unstoppable Grog-Na-Rok?!
D.B. Technical High School
Basement level swimming pool, northwest corner wall, on a table above a Fat Man and near the steamer trunk.
Wasteland Survival Guide (9 issues)
Farming The Wastes
Wreck of the USS Riptide
Inside the ship, on a table, under the bridge on the water’s level.
Heal +50% more from fruits and vegetables.
Insect Repellent Special
Western side of the crater, on the table, lower level of a stilt shack with a lantern and caps stash on a table.
Permanently take 5% less damage from insects.
The Bright Side of Radiation Poisoning
Egret Tours Marina
On the counter of the diner and coolant recharge station.
Permanently heal +50% from irradiated packaged food and drink.
The Scrapyard Home Decoration Guide
On the sleeping bag, inside the main shack with the steamer trunk.
Permanently unlock new decoration items in workshop settlements.
Guide To Diamond City
In the underground bunker, by the journal terminal, on a metal desk.
Diamond City is now permanently marked on your map.
Commonwealth Coupon Spectacular
Nahant Oceanological Society
On the metal desk with the typewriter, entrance room area, ground floor.
Permanently gain +10% discount from food and drink vendors.
Water Aerobics For Ghouls
Old Gullet sinkhole
On a concrete block inside the sinkhole, by the cooking pot station.
Permanently swim 25% faster.
On the sideboard table in the cabin.
Permanently take 5% less damage from melee attacks.
Hunting in the Wastes
Sunshine Tidings co-op
In the locked cabin near the silos, on the floor near a mattress and steamer trunk.
Permanently collect more meat from animal kills.
La Coiffe (2 issues)
Fallon’s department store
In the upper floor septagonal room, on the table in the center of the room, west side of the building near the roof exit.
Unlocks Megaton haircut.
The Hornet’s Nest
In a shopping basket on top of one of the washing machines. (may respawn).
Unlocks The Hornet’s Nest haircut.
Picket Fences (5 issues)
Unlocks new items to construct at settlement workshops.
The House of Tomorrow… Today!
In the foreman’s office, upper walkways of the main vat room, near the steamer trunk.
Picket fences can be built at settlements.
In the upstairs office on the desk with the key, center of the building, near the trunk.
High-tech lights can be built at settlements.
Blast Furnace area, on the catwalk just below the steamer trunk and Bobblehead.
Statues can be built at settlements.
Modern Lawn Care!
On the table, ground level near the bar, in front of the main stage.
Potted plants can be built at settlements.
Weston water treatment plant
In the metal office overlooking the generator room, before descending to the main treatment chamber.
Patio furniture can be built at settlements.
SCAV! (5 issues)
The Terrible Truce
Star Control in Galactic Zone
Behind Star Control on crate by fire.
Increases speech challenge success chance by 10%
Fear the Knife King
In a barn north east of the junkyard.
+25% Combat Knife and Switchblade damage.
Mutant Fists of Stephie Knuckles
Fun House in Kiddie Kingdom
In the maze with green rotating tunnels.
+10% hand to hand weapon damage.
Nuka Brahmin Stampede
Grandchester Mystery Mansion
In the attic on a box.
+5% explosives damage.
That No-Caps Rage
Employee Area in Dry Rock Gulch
In the Employee Area. Hop over the wall or restore power to access this area.
+1 Strength & +1 Endurance if you have <= 10,000 caps.
+2 Strength & +2 Endurance if you have <= 1,000 caps.
+3 Strength & +3 Endurance if you have <= 100 caps.
Taboo Tattoos (5 issues)
Mass Pike Tunnel East or West
In a locked room to the South, next to Det. Perry’s holotape
Unlocks lucky clover tattoo.
In the metal trailer caravan on the south edge of the excavation area, close to two other trailers.
Unlocks nautical anchor tattoo.
Concord Civic Access
In the scavenger’s sleeping area, close to the steamer trunk, western area near exit stairs.
Unlocks Eagle tattoo.
Skulls Are Hip!!
Irish Pride Industries shipyard
On the metal picnic table, inside the docked ship, in the shipyard interior.
Unlocks radiation skull tattoo.
On the lowest level of the atrium, in the barber’s shop.
Unlocks bad luck horseshoe tattoo.
RobCo Fun (4 issues)
Museum of Freedom
In the chamber above the front doors, where Preston is holed up, on Sturges’ desk. (may respawn)
Unlocks Atomic Command Pip-Boy game.
Grognak The Barbarian
Memory Den in Goodneighbor
In the Memory Den back room / basement (Must be in Act II of MQ).
Unlocks Grognak the Barbarian Pip-Boy game.
Command Center – adjacent to Kellogg’s Terminal under a table, in the chamber where you speak with Kellogg. (may respawn)
Unlocks Pip Fall Pip-Boy game.
Inside the cafeteria terminal, northeast area. Only the holotape is available, not the magazine.
Unlocks Red Menace Pip-Boy game.
Valentine Detective Agency
On a desk, inside the Valentine’s Detective Agency located in Diamond City Market.
Unlocks Zeta Invaders Pip-Boy game.
Hot Rodder (3 issues)
Robotics Disposal Ground
Inside the small concrete hut, on the desk with the terminal on it.
Unlocks Flame Job paint for Power Armor.
Shark Paint Schemes!
Atom Cats garage
On the bedside table in Zeke’s trailer.
Unlocks Shark paint for Power Armor.
Milton parking garage
Inside the parking lot, to the west of the Hospital. Top floor sleeping quarters, near the prize cells.
Unlocks Hot Pink paint for Power Armor.
Islander’s Almanac (5 issues)
Northwood Ridge Quarry
Inside the quarry’s interior area, on a bedside table at the top of the indoor shack.
Take 5% less damage from Mirelurk melee attacks.
Brooke’s Head Lighthouse
Top of the lighthouse, on a small broken bookcase next to the cooking stove.
5% higher VATS chance against animals the player is in combat with.
Far Harbor Sightseer’s Guide
The Last Plank
On the table where Old Longfellow is sitting when first met.
Marks multiple locations on the map.
Children of Atom Exposé
On Dejen’s counter next to the group of candles.
Receive 10% less damage from radiation-based attacks.
National Park Visitor’s Center
On the counter to the right of the front entrance.
Unlocks sludge based recipes at chemistry stations.
Total Hack (3 issues)
Wattz Consumer Electronics
Basement server room, on the terminal desk, north wall.
Unlocks ability to control robots using a terminal.
The Shamrock Taphouse
Held by the female mannequin standing on the table in the “game” room with the checkers board.
Unlocks ability to control spotlights using a terminal.
Under the tree in the center of the cemetery.
Unlocks ability to control turrets using a terminal.