Ultima Underworld II: Labyrinth of Worlds, PC

The second of two ground-breaking Ultima Underworld games made by Blue Sky Productions (later to become Looking Glass Technologies) and Origin Systems.

Labyrinth of Worlds, first released in 1993, again features a very early (and successful) attempt to create a Role-Playing Game with a fully-explorable 3D environment. Both this – and its predecessor, The Stygian Abyss – were developed concurrently, and were a significant leap forward in terms of software technology at the time.

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Ultima Underworld: The Stygian Abyss, PC

The first of two ground-breaking Ultima Underworld games made by Looking Glass Technologies (formerly known as Blue Sky Productions) and Origin Systems.

The Stygian Abyss, first released in 1992, is one of the first Role-Playing Games to feature first-person action in a 3D environment.

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Parasol Stars, Amiga

Parasol Stars is a wonderful sequel to Taito‘s classic Rainbow Islands, although it was never released in arcades.

The game was initially developed exclusively for the NEC PC Engine in 1991, and later released on other formats by Ocean Software. The brilliant Amiga version was released in 1992 and remains a firm favourite among Bubble Bobble series fans.

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The Elder Scrolls: Arena, PC

The first game in the famous Elder Scrolls series (Oblivion; Skyrim) was first released by Bethesda Softworks for PC MS-DOS in 1994.

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Daggerfall, PC

The second game in the famous Elder Scrolls series, this one called The Elder Scrolls II: Daggerfall.

Daggerfall is a sprawling MS-DOS-based RPG, full of monsters and magic (and fun), and was first released by Bethesda (and US Gold, in the UK anyway), back in 1996.

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Deus Ex, PC

A game close to my heart, as I was the first person in the world to review Ion Storm‘s brilliant Deus Ex, for PC Zone magazine in 2000. Click here for the review.

Deus Ex (pronounced Day-Us-Ex – NOT Deuce-Ex) is a classic first-person, futuristic action game with stealth overtones, although you can choose whether to blast your way through it or not.

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System Shock 2, PC Zone Review

This is the world exclusive first review I did of System Shock 2 for PC Zone magazine back in 1999, showing the original grabs.

I knew I was down to review it, but hadn’t seen the game moving until I got the review copy. I sat in a darkened room for five days, shitting myself, playing the game, grabbing it and writing the review.

Back in the office the editor asked me for a coverline. “A masterpiece unveiled?” I suggested. It stuck.

System Shock 2 IS a masterpiece!