Wario Land on the Nintendo Virtual Boy (aka Virtual Boy Wario Land) was developed by Nintendo R&D1 and first released in 1995. It’s a platform game that was designed to utilise the Virtual Boy‘s stereoscopic 3D capabilities, and therefore features objects that swing in and out of the screen, and also allows the player (as Wario) to explore foreground and background areas.
Tag Archives: Yusuke Nakano
Mario & Luigi: Partners in Time, Nintendo DS
Developed by AlphaDream and first published by Nintendo in 2005, Mario & Luigi: Partners in Time is the second game in the Mario & Luigi series and the prequel/sequel to the excellent Mario & Luigi: Superstar Saga. The plot of the game is completely unrelated to its predecessor, though.
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The Legend of Zelda: Twilight Princess, GameCube
The Legend of Zelda: Twilight Princess was developed and published by Nintendo for the GameCube and Wii in 2006 and is an unusual, beautifully-produced game with stunning visuals and evocative gameplay. It was the final first-party release from Nintendo for the GameCube.
Twilight Princess features involving, varied, and ever-evolving gameplay, with a more mature-looking Link in the title role (possibly in response to criticism of its predecessor, 2002’s The Wind Waker, due to its cartoony, cel-shaded graphics). The story involves Link trying to stop Hyrule from being engulfed by a corrupt parallel dimension called The Twilight Realm.
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The Legend of Zelda: Majora’s Mask, Nintendo 64
Released on the Nintendo 64 in 2000, The Legend of Zelda: Majora’s Mask is a direct sequel to Ocarina of Time.
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The Legend of Zelda: Ocarina of Time, Nintendo 64
The Legend of Zelda: Ocarina of Time is regarded as one of the best RPGs of all time.
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Super Mario 64, Nintendo 64
Released in 1996, Super Mario 64 was one of the first fully-3D platform games to actually work, rather than be a struggle to play.
The Legend of Zelda: Oracle of Seasons, Game Boy Color
Which came first? Oracle of Seasons or Oracle of Ages? The answer: neither. They were both released at exactly the same time (February 2001), and both games are companion pieces to each other.
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The Legend of Zelda: Oracle of Ages, Game Boy Color
The Legend of Zelda: Oracle of Ages was released as a twin title with The Legend of Zelda: Oracle of Seasons for the Game Boy Color in 2001.
Both games were developed simultaneously by Flagship (a division of Capcom) and both games are essentially companion pieces that can be played separately, or linked, so that what you do in one affects what happens in the other.
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