Tag Archives: Sprites

Zombie Zombie, ZX Spectrum

Zombie Zombie is the spiritual successor to Ant Attack, in that: it was created by Sandy White, the guy who made Ant Attack, and it also uses the same kind of isometric graphics style and the same boy/girl sprites.

Continue reading Zombie Zombie, ZX Spectrum

Aleste, MSX

I’m not a hundred percent sure if the MSX2 version of Aleste was released before the Sega Master System version or not. There are conflicting reports.

What is almost certainly true, though, is that they were both developed side-by-side in 1987 and released in Japan in 1988.

Continue reading Aleste, MSX

Aleste, Sega Master System

Japanese developer Compile – who made Aleste – has a history of producing classic shoot ’em ups. This one was released for the Sega Master System in 1988.

Continue reading Aleste, Sega Master System

Kirby’s Adventure, NES

Kirby’s Adventure is the second game in the Kirby series (after Kirby’s Dream Land on the Game Boy), and – boy – doesn’t it look good in colour?

Continue reading Kirby’s Adventure, NES

Kirby’s Dream Land, Game Boy

Kirby’s Dream Land for the Game Boy is the first game ever released in the long-running Kirby series. It was developed by HAL Laboratory and published by Nintendo themselves in 1992.

Continue reading Kirby’s Dream Land, Game Boy

Deathsmiles, Arcade

Deathsmiles is an infamous (and much-loved) 2007 shooter from Cave – a Japanese company known for its relatively innovative and leftfield output. Cave shooters are ‘Bullet Hell’ in overdrive…

Continue reading Deathsmiles, Arcade

Dark Chambers, Atari 8-bit

Dark Chambers is an overhead maze shooter in the style of Gauntlet. That said: it is actually a direct descendent of Dandy – another overhead maze game written by John Howard Palevich and also an influence on the design of Gauntlet.

Continue reading Dark Chambers, Atari 8-bit

Rainbow Walker, Atari 8-bit

Steve Coleman‘s Rainbow Walker was first published by Synapse Software in 1983.

It is an unusual, pseudo 3D platform game with a curved track of grey tiles, each of which you (a small, blobby character called Cedrick) have to step on in order to turn into coloured tiles. The aim being: to turn the entire track into a rainbow, by standing on every tile.

Continue reading Rainbow Walker, Atari 8-bit