Released into video game arcades in 1987, Irem‘s side-scrolling shoot ’em up, R-Type, is considered by many to be the best of its type (pun intended).
Tag Archives: spaceships
Penetrator, ZX Spectrum
Penetrator is a side-scrolling shooter, developed by Philip Mitchell and Veronika Megler (as Beam Software) and published by Melbourne House in 1982.
Defender II, Atari 2600
The original Defender on the Atari 2600 is rubbish, but Defender II is the shizzle.
Encounter, Atari ST
Novagen released the Atari ST version of Encounter in 1991.
Encounter, Amiga
The Amiga version of Encounter was first released in 1991 (a full seven years after the original release) by Novagen Software.
Encounter, Atari 8-bit
Paul Woakes‘ classic first-person ‘tank’ shooter Encounter was released simultaneously on the Atari 800 and C64 in 1983.
Encounter, Commodore 64
Paul Woakes‘ classic first-person shooter on the Commodore 64, Encounter, wowed gamers back in 1983 when it was first released.
Rendering Ranger: R2, Super Nintendo
Rendering Ranger: R2 is a rare run-and-gun game from the end of the life of the Super Nintendo. It was published by Virgin Interactive in Japan only in 1995. Which is strange for a German game…
Academy, ZX Spectrum
Sub-titled “Tau Ceti II“, Pete Cooke’s stunning Academy is a brilliant mission-based surface shooter that combines great presentation and atmosphere, with interesting use of light – quite radical for a humble ZX Spectrum.
Zynaps, ZX Spectrum
Zynaps is a smart side-scrolling shoot ’em up, developed by Dominic Robinson, John Cumming and Stephen Crow (with music by Steve Turner), and published by Hewson Consultants for the ZX Spectrum in 1987.