Bomberman 64 was the first true 3D game in the Bomberman series (I do not count 3D Bomberman, from 1984, as a true 3D Bomberman game). It was initially released for the Nintendo 64 by Hudson Soft in 1997.
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Super Bomberman 5, Super Nintendo
The final entry in the Super Bomberman series, Super Bomberman 5 was released in Japan only in 1997, and was developed and published by Hudson Soft. A partial fan translation into English is available, but for some reason it has not been fully completed (at the time of writing, at least).
Super Bomberman 4, Super Nintendo
Developed by Produce! and published by Hudson Soft – in Japan only – in 1996, Super Bomberman 4 thankfully does have a fan translation available, which makes the game fully playable in English.
Super Bomberman 3, Super Nintendo
Developed and published by Hudson Soft in 1995, Super Bomberman 3 is another sequel in the Bomberman series that pushes new ideas and gameplay techniques, while at the same time dialling-in some of the ideas contained in Super Bomberman 2.
Super Bomberman 2, Super Nintendo
Super Bomberman 2 was developed by Produce! and published by Hudson Soft, exclusively for the Super Nintendo, in 1994. It is the sequel to Super Bomberman, and it introduces many new elements to the series.
Bomberman, PC Engine
The PC Engine version of Bomberman was where this famous video game series really began to take off. It features enhanced graphics, sound and gameplay, further refining Bomberman into the more familiar ‘modern’ incarnation that most games-players know and love. Bomberman was released in Japan in 1990; in North America, for the TurboGrafx-16, by NEC Technologies in 1991, and in Europe by Ubisoft in 1992.
Gauntlet 4, Megadrive/Genesis
Gauntlet 4 (aka Gauntlet IV) was developed by M2 and published by Tengen in 1993, exclusively for the Megadrive/Genesis. In some respects the development of this game is just as interesting as the game itself.
Gauntlet 4 began life as a homebrew remake of Gauntlet, among a small group of friends in Japan, for the Sharp X68000 home computer. Atari Games, the developer of the original Gauntlet, eventually caught wind of the project and commissioned the group (now named M2) to produce a sequel instead.
Battletoads, Arcade
Battletoads is a humorous side-scrolling beat ’em up, developed by Rare Coin Games and distributed into arcades by Electronic Arts in 1994. It satirises the Teenage Mutant Ninja Turtles characters, turning them into muscular toads, called Zitz, Rash and Pimple.
Ordyne, Arcade
Released in Japan only, Ordyne is a cute and colourful (and very Japanese) one or simultaneous two-player ‘bullet hell’ shooter that was developed and distributed by Namco in 1988.
Trog, Arcade
Trog is an arcade maze game developed by Midway Manufacturing and distributed on their Bally Midway label in 1990. It caters for up to four simultaneous players and features “Claymation” characters and cut scenes (although they call it “PLAYmation” on the title screen, probably because the word “Claymation” is trademarked). Claymation is when all the characters are made of, and animated with, plasticine or coloured clay (think Wallace & Gromit and you’ll get it).