The Dragon 32 version of A&F Software‘s classic Chuckie Egg was released in 1983. And – like all Dragon games – it is decidedly green.
Tag Archives: Non-violent
Chuckie Egg, MSX
The MSX version of Chuckie Egg was produced by A&F Software and released in 1984.
Graphically, the use of colour in this version is strange, but at least Henhouse Harry (the main character in Chuckie Egg) benefits from some extra colour. His animation is a bit stunted though. Harry moves around quickly enough, and the controls are very responsive, so running and jumping feels good – as it’s meant to in Chuckie Egg.
Chuckie Egg, Amstrad CPC
Amstrad Chuckie Egg is not bad, but is somewhat let down by flickery graphics and unrefined gameplay.
Chuckie Egg, Atari 8-bit
I’m not sure why Henhouse Harry has been made as large as he is in the Atari 800 version of Chuckie Egg, but he looks ridiculous…
Chuckie Egg, Amiga
Amiga Chuckie Egg is a bit hit and miss. Actually, it’s more ‘miss’ than ‘hit’ in my opinion.
Chuckie Egg, Commodore 64
The Commodore 64 version of A&F‘s Chuckie Egg retains the style and structure of the ZX Spectrum original‘s platforms and ladders, but goes for a chunky Henhouse Harry character sprite. Like in the Atari 800 version: the oversized Harry looks a bit ridiculous, but moves around well enough.
Chuckie Egg, PC
The 1989 MS-DOS conversion of Chuckie Egg plays okay, but I’m not sure what is going on with those graphics. They’re horrible!
Laser Snaker, ZX Spectrum
Considering that Laser Snaker was Steve Crow‘s first commercial game: it is not only an excellent one, but it also shows Crow‘s flair for high quality presentation.
Auto Racing, Intellivision
Larry Zwick‘s 1980 game, Auto Racing, is like an early, prototype version of Codemasters‘ famous Micro Machines.
It’s an overhead racing game for one or two players.
Chip Shot Super Pro Golf, Intellivision
Although it’s not quite Leaderboard, Chip Shot Super Pro Golf is a decent enough golf game on the Intellivision console. Arguably even the best.