Terra Cresta is the sequel to the classic Moon Cresta and is a beautifully-made, vertically-scrolling shooter with progressive weapons build-up, and challenging ‘Bullet Hell’ action.
It was developed by Nichibutsu and released into arcades in 1985.
Terra Cresta is the sequel to the classic Moon Cresta and is a beautifully-made, vertically-scrolling shooter with progressive weapons build-up, and challenging ‘Bullet Hell’ action.
It was developed by Nichibutsu and released into arcades in 1985.
Looking Glass Technologies are probably best known for their Ultima Underworld series of games, but this 1996 tactical shooter from them is also a retro-gaming classic.
Terra Nova: Strike Force Centauri is a first-person, futuristic ‘combat suit’ type action game with an interesting mix of styles.
Jet Pac on the Commodore VIC-20 is pretty much the same as the classic ZX Spectrum version. It even has ‘colour clash’ like the original…
S.D.I. (Strategic Defence Initiative) is a 1986 release from legendary American games company Cinemaware.
Set in a Cold War type scenario, S.D.I. pits East against West in a fight for dominance in space.
Released by Atari in 1986, Star Raiders II was initially designed as a video game based on the film The Last Starfighter. When that idea was eventually dropped the game was re-modelled into Star Raiders II.
This console conversion of Raffaele Cecco‘s Cybernoid was released by Acclaim Entertainment in 1989.
It is just as difficult and frustrating as the original, if not more so.
Chunky visuals and a smaller play window make the Amstrad version of Cybernoid look decided untidy next to the Spectrum original.
A decent Commodore 64 conversion of Cybernoid, by Nick Jones.
This original ZX Spectrum version of Raffaele Cecco‘s Cybernoid was released by Hewson Consultants in 1987.
Codename MAT II is the sequel to Derek Bewster‘s acclaimed space combat game. It was published by Domark in the UK in 1985.