Intelligent Systems and Nintendo released this fantastic follow-up to Paper Mario on the GameCube in 2004.
Continue reading Paper Mario: The Thousand Year Door, GameCube
Intelligent Systems and Nintendo released this fantastic follow-up to Paper Mario on the GameCube in 2004.
Continue reading Paper Mario: The Thousand Year Door, GameCube
This ColecoVision conversion of Nintendo‘s classic Donkey Kong is famous for a number of reasons.
Universal‘s 1982 arcade game Mr. Do! is an iconic, early digging game, with chasing monsters and falling apples, and plenty of cute, Japanese surrealism.
Steve Crow‘s second game, Factory Breakout, was published by Poppy Soft in 1984.
Diner is an unofficial/official sequel to BurgerTime, created by Mattel Electronics exclusively for the Intellivision in 1987. ‘Unofficial’ because it’s not really counted as canon, and ‘official’ because Mattel at least got permission from Data East before releasing it.
An American conversion of a famous Data East coin op, Lock ‘n’ Chase is a stand-out title on the Intellivision, predominantly because of its solid gameplay and colourful visuals.
Taito‘s 1988 arcade release, The NewZealand Story, is a super-cute platform game featuring a kiwi called Tiki, who is on a rescue mission to save his friends who have been kidnapped by a Leopard Seal. Tiki can jump and shoot arrows from his bow (as kiwis do), as well as commandeer various different floating or flying vehicles to get around in.
The NewZealand Story was an instant hit with gamers and is still much loved today.
This 1985 Famicom Disk System conversion of BurgerTime is just as good as the arcade original – excepting for the slightly less colourful graphics.
The official conversion of BurgerTime for the MSX was created by Dempa Shimbunsha and Data East in 1986.
It looks a bit like a Spectrum game, which is ironic because there is no official BurgerTime on the ZX Spectrum (there are plenty of bad clones though).
Mattel Electronics produced this ColecoVision console conversion of BurgerTime in 1984.
It is arguably the most authentic – and most impressive-looking – of the early console conversions of BurgerTime and it retains the vertical screen-style design of the arcade game levels (which is most welcome).