Tag Archives: gold

Rings of Power, Megadrive/Genesis

Rings of Power is an isometric Role-Playing Game developed by Naughty Dog and published by Electronic Arts for the Sega Megadrive in 1991.

Unlike many RPGs of the time, Rings of Power is very open-ended.

Continue reading Rings of Power, Megadrive/Genesis →

King Arthur’s World, Super Nintendo

Argonaut Software‘s 1992 release (through Jaleco) – King Arthur’s World – is an interesting and challenging real time action game with strategic overtones.

Continue reading King Arthur’s World, Super Nintendo →

Landstalker, Megadrive/Genesis

Released in its native Japan in 1992, and everywhere else in 1993, Landstalker is a memorable real-time action adventure in a well-defined fantasy world. The Megadrive‘s answer to Zelda, in some respects.

Continue reading Landstalker, Megadrive/Genesis →

Ultima Underworld II: Labyrinth of Worlds, PC

The second of two ground-breaking Ultima Underworld games made by Blue Sky Productions (later to become Looking Glass Technologies) and Origin Systems.

Labyrinth of Worlds, first released in 1993, again features a very early (and successful) attempt to create a Role-Playing Game with a fully-explorable 3D environment. Both this – and its predecessor, The Stygian Abyss – were developed concurrently, and were a significant leap forward in terms of software technology at the time.

Continue reading Ultima Underworld II: Labyrinth of Worlds, PC →

Ultima Underworld: The Stygian Abyss, PC

The first of two ground-breaking Ultima Underworld games made by Looking Glass Technologies (formerly known as Blue Sky Productions) and Origin Systems.

The Stygian Abyss, first released in 1992, is one of the first Role-Playing Games to feature first-person action in a 3D environment.

Continue reading Ultima Underworld: The Stygian Abyss, PC →

The Elder Scrolls: Arena, PC

The first game in the famous Elder Scrolls series (Oblivion; Skyrim) was first released by Bethesda Softworks for PC MS-DOS in 1994.

Continue reading The Elder Scrolls: Arena, PC →

Maziacs, ZX Spectrum

This very early 1983 ZX Spectrum game by Don Priestley is still a joy to play to this day.

The premise is simple: you have to find the missing gold and return it to its rightful place.

Continue reading Maziacs, ZX Spectrum →