Tag Archives: Ghosts

Paperboy 2, Super Nintendo

Paperboy 2 on the Super Nintendo was developed and published by Mindscape in 1991. And – for some reason – it doesn’t compare to the Megadrive/Genesis version, which I think is superior.

Continue reading Paperboy 2, Super Nintendo

Paperboy 2, NES/Famicom

The NES version of Paperboy 2 was ported by Eastridge Technology and published by Mindscape in North America only in 1991. It’s a playable game with some good ideas, but is frustratingly difficult to play at times.

Continue reading Paperboy 2, NES/Famicom

Paperboy 2, Amiga

The Amiga version of Paperboy 2 is pretty much identical to the MS-DOS version, except that the scoring and newspaper count are displayed outside the play area (in the PC version they’re overlaid over the play area), and the water in the game is bluer. The game was first published by Mindscape in 1992.

Continue reading Paperboy 2, Amiga

Paperboy 2, PC

The sequel to the classic Atari arcade game, Paperboy, Paperboy 2 was developed by Manley & Associates and published by Mindscape in 1991 and only appeared on home systems (it did not find its way into arcades). The game is generally considered to be a bit of a failure overall, although it does have some good ideas in it.

Continue reading Paperboy 2, PC

Castlevania: Portrait of Ruin, Nintendo DS

Castlevania: Portrait of Ruin was the second Castlevania game released for the Nintendo DS and was released by Konami in 2006. Portrait of Ruin is set in 1944, before the end of the Second World War, and Dracula‘s castle has appeared in man’s darkest hour, to push humanity over the brink into ruin.

Continue reading Castlevania: Portrait of Ruin, Nintendo DS

Gogo the Ghost, Commodore 64

Written by Marcus Charleville and Richard Dagsköld and published by Firebird in 1984, Gogo the Ghost is a simple maze game in which you must guide a friendly spectre through many screens of enemies and traps in order to rescue his “dream princess”.

Continue reading Gogo the Ghost, Commodore 64

Ghosts ‘N Goblins, PC

The 1987 PC MS-DOS version of Ghosts ‘N Goblins, I’m sorry to say, is a bit of a travesty. It looks terrible, and also plays like a lame duck. In fact, unless you can get the game set up properly in DOSBox (which took me some time to do), then it’s pretty much unplayable*.

Continue reading Ghosts ‘N Goblins, PC

Ghosts ‘N Goblins, Amstrad CPC

The Amstrad CPC version of Ghosts ‘N Goblins was developed and published by Elite Systems in 1986, and it looks pretty rough, and seems to be missing a good chunk of the original game.

Continue reading Ghosts ‘N Goblins, Amstrad CPC

Ghosts ‘N Goblins, Amiga

It has to be said that the Amiga port of Capcom‘s classic Ghosts ‘N Goblins is a damn sight better than the Atari ST version, or any of the other conversions from the 16-bit era. It was developed and published by Elite Systems in 1990 and is as close to the arcade parent as is possible on the Amiga.

Continue reading Ghosts ‘N Goblins, Amiga

Ghosts ‘N Goblins, Atari ST

The Atari ST version of Ghosts ‘N Goblins was programmed by Michael Delves, with graphics by Zippo Games, and was published by Elite Systems in 1990. It is a somewhat ‘funky’ port, with cartoony graphics and gameplay that is easier than the arcade parent.

Continue reading Ghosts ‘N Goblins, Atari ST