Tag Archives: Boss Battles

The Simpsons, Arcade

Developed by Konami and first distributed into arcades in 1991, The Simpsons is a scrolling multiplayer beat ’em up based on the award-winning animated series of the same name. You can play as either Marge, Homer, Bart or Lisa and must rescue Maggie, who’s been kidnapped by Mr. Burns and Smithers after a diamond heist gone wrong. The game features the show’s original voice actors: Dan Castellaneta, Julie Kavner, Nancy Cartwright and Yeardley Smith, reprising their roles as the Simpsons family.

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Kiki Kaikai, Arcade

Kiki Kaikai (the literal translation being “Strange and Mysterious World“) is a shoot ’em up developed and distributed into Japanese arcades by Taito in 1986. Set in Feudal Japan, the player assumes the role of a Shinto shrine maiden, called Sayo-chan, who must use her ‘O-Fuda’ scrolls and ‘Gohei’ wand to defeat renegade spirits and monsters from Japanese mythology. Sayo’s ultimate aim is to free The Gods of Fortune who have been imprisoned by evil spirits.

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Bay Route, Arcade

This terrible pun of a title (meant to ‘parody’ the word Beirut, the capital city of Lebanon) was developed by Sunsoft and distributed into arcades by Sega in 1989. It’s a one or simultaneous two-player Contra clone scrolling through a futuristic warzone.

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Tiger Road, Arcade

Tiger Road is a single-player hack-and-slash platform/action game, released into arcades by Capcom in 1987. It pre-dates Sega‘s Golden Axe by two years, but is very similar in terms of gameplay.

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Don Doko Don, Arcade

Don Doko Don is an arcade game developed and distributed by Taito in 1989. It was only ever released in Japan – as were ports of the game that appeared on the Famicom and PC Engine – although the small amount of text in the game appears to be in English so is easy to understand.

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Syvalion, Arcade

Released into arcades by Taito in 1988, Syvalion is a strange-but-interesting scrolling shooter in which you control a golden metal dragon (called “Mechadragon“) that must fight its way to the end of a series of mazes within a time limit. The dragon can breathe fire to destroy enemies and must pick up power-ups, or move quickly without firing, to keep its flame breath bar filled. At the end of each stage is a boss battle which you need to win to progress.

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Castlevania, PC

The PC MS-DOS version of Konami‘s Castlevania was developed by Unlimited Software, Inc. (the same company that did the C64 conversion), and first published in North America in 1990. As far as I know it didn’t get a release in Europe or Japan.

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Castlevania, Commodore 64

The Commodore 64 version of Castlevania was converted by Unlimited Software, Inc. and published by Konami in 1990, and it’s not a bad port overall. It’s arguably better than the dodgy Amiga version.

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Castlevania, Amiga

The Amiga version of Konami‘s classic Castlevania was ported by Novotrade and first released in 1990. I was surprised and excited that the first Castlevania had actually been released for the Amiga, but after playing it I kinda wish they hadn’t bothered, because it’s bloody awful.

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Castlevania III: Dracula’s Curse, NES/Famicom

The third game in the Castlevania series, Castlevania III: Dracula’s Curse, was first released for the Nintendo Famicom in 1989 in Japan (under the title of “Akumajō Densetsu“). A North American NES release followed in 1990, and a European release in 1992.

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