This British conversion of Konami‘s Hyper Sports arcade game is a smash hit ZX Spectrum game – arguably one of the best Spectrum arcade conversions of all time.
Tag Archives: 8-bit
Mikie, ZX Spectrum
A beautiful conversion of the cult Konami arcade game, Mikie, programmed by Jonathan Smith and published by Imagine Software in 1985.
Pud Pud, ZX Spectrum
Or, to give the game its full title: Pud Pud in Weird World. This strange 1984 Spectrum release was the first commercial game programmed and designed by Jonathan Smith.
Full Throttle, ZX Spectrum
Not to be confused with the LucasArts game of the same name, Mervyn Estcourt‘s motorbike racing game, Full Throttle, wowed gamers when it was first released in 1984.
Rocketball, Commodore 64
IJK Software released Rocketball on the Commodore 64 in 1985. It is based on the infamous 1975 film, Rollerball.
Earthlight, ZX Spectrum
Pete Cooke‘s Earthlight is an unusual side-scrolling shoot ’em up with extremely nice graphics. It was originally published for the ZX Spectrum by Firebird in 1988.
Super Cycle, Commodore 64
Epyx‘s Super Cycle first came out for the Commodore 64 in 1986. It was critically well-received and sold reasonably well. I remember buying the cassette version and very much enjoying it.
Sokoban, Commodore 64
Originally released in 1982 for the PC-8801, Sokoban is an ingenious overhead puzzle game about a guy pushing boxes around a warehouse.
That might sound as dull as dishwater to some people, but the fact is: Sokoban is extremely clever and very challenging, and is one of those games that really gets the brain muscles flexing in order to beat it.
Kong Strikes Back, ZX Spectrum
Ocean Software‘s 1984 release for the ZX Spectrum, Kong Strikes Back, is an unashamed clone of Universal‘s Mr. Do’s Wild Ride, but with elements of Donkey Kong also thrown into the mix.
Sir Lancelot, ZX Spectrum
Another game I have fond memories of buying and enjoying back in 1984, Melbourne House‘s classic ZX Spectrum platform game: Sir Lancelot.
Considering that it was squeezed into only 16K of RAM (yes, it even ran on 16K Spectrums) it is a remarkable achievement.