The second Magic Knight game by David Jones, released by Mastertronic Added Dimension at the budget price of £2.99 in 1985.
The screenshots shown here are from the enhanced 128K version, released in 1986.
The second Magic Knight game by David Jones, released by Mastertronic Added Dimension at the budget price of £2.99 in 1985.
The screenshots shown here are from the enhanced 128K version, released in 1986.
The first Magic Knight game by David Jones, released by Mastertronic at the budget price of £1.99 in 1985.
Finders Keepers is much more of a platform/maze game than the other games in the Magic Knight series, which are all menu-driven graphical adventures. This one is much more straightforward.
This 1985 Famicom Disk System conversion of BurgerTime is just as good as the arcade original – excepting for the slightly less colourful graphics.
The official conversion of BurgerTime for the MSX was created by Dempa Shimbunsha and Data East in 1986.
It looks a bit like a Spectrum game, which is ironic because there is no official BurgerTime on the ZX Spectrum (there are plenty of bad clones though).
The graphics might be a bit indistinct, but the basic BurgerTime gameplay is mostly intact in this supposedly 1982 conversion.
I say ‘supposedly’ because I doubt very much that this Apple II conversion was released the same year as the arcade game. It’s much more likely to have been released in either 1983 or 1984. I’m pretty sure that the majority of the internet are wrong on this and that the ‘1982’ reference goes back to the original arcade game.
Jet Pac on the Commodore VIC-20 is pretty much the same as the classic ZX Spectrum version. It even has ‘colour clash’ like the original…
I wrote quite a bit about the original ZX Spectrum version – because it’s so good – but this 1986 Amstrad version of Tau Ceti is possibly even better than the original…
Tau Ceti: Special Edition is an updated, enhanced version of the original game, released for 128K Spectrums in 1987.
The Special Edition contains a number of new features that make playing Tau Ceti easier and more well-rounded.
Published by CRL Group in 1985, Tau Ceti was programmer Pete Cooke‘s breakthrough game. ‘Breakthrough’ in that it was just completely brilliant and ahead of its time, and ultimately: influential.
Based on the infamous 1980s TV show of the same name, Airwolf hit the top of the ZX Spectrum sales charts back in 1984, but – in reality – wasn’t a particularly good game.