The Atari 800 version of David Crane‘s Ghostbusters is almost as good as the C64 original. It has excellent digitised speech; the obligatory chiptunes rendition of Ray Parker Jr.‘s hit single, and the game is nice, smooth, and non-flickery to play.
Tag Archives: 8-bit
Ghostbusters, ZX Spectrum
The ZX Spectrum version of David Crane‘s classic Ghostbusters is just as dull/entertaining (delete as applicable) as the original Commodore 64 version. But with some extra colour clash thrown in for good measure… 🙂
Ghostbusters, Apple II
Ghostbusters on the Apple II was one of the early 1984 conversions of David Crane‘s Commodore 64 hit, and – in all honesty – it is somewhat lacking.
Ghostbusters, Commodore 64
David Crane‘s 1984 adaptation of the hit film Ghostsbusters was also a big hit on the video game scene too. It hit number one on the sales charts for most home systems and is still talked about to this day.
The Commodore 64 version was the first one released.
Narc, Commodore 64
A decent 1990 conversion of Williams Electronics‘ controversial coin-op, Narc, by Ocean Software.
Creatures II: Torture Trouble, Commodore 64
Creatures II: Torture Trouble is the sequel to the brilliant Creatures. It was again created by John and Steve Rowlands and published by Thalamus, this time in 1992.
Continue reading Creatures II: Torture Trouble, Commodore 64
Stonkers, ZX Spectrum
This 1983 release from Imagine Software is one of the earliest examples of a Real-Time Strategy game ever made.
It might not look like much, but Stonkers is an important game, and designer/programmer John Gibson probably never even realised it at the time.
Copta Snatch, Dragon 32
Copta Snatch is a side-scrolling shoot ’em up for the Dragon 32. It was written by David K. Pridmore and published by Blaby Computer Games of Leicester in 1984.
World Games, Commodore 64
Programmed by K-Byte for Epyx and published in 1986, World Games is an eclectic mix of eight different sports events, inspired by various unusual sports from around the world.
Astronut, ZX Spectrum
Not to be confused with the animated TV series The Astronut Show, this is a 1984 release for the ZX Spectrum, written by Patrick Richmond and published by Software Projects.