Created by Design Design and first published by Crystal Computing in 1983, Invasion of the Body Snatchas! is a super-hard Defender clone for the ZX Spectrum.
Continue reading Invasion of the Body Snatchas!, ZX Spectrum
Created by Design Design and first published by Crystal Computing in 1983, Invasion of the Body Snatchas! is a super-hard Defender clone for the ZX Spectrum.
Continue reading Invasion of the Body Snatchas!, ZX Spectrum
If you can stop laughing at the amateurish loading screen for a few minutes you might find a reasonable conversion of Konami‘s infamous Green Beret arcade game here. Emphasis on the word “might“…
Incentive Software‘s Back Track is a fun overhead maze game for the Dragon 32, first released in 1984.
It features a character called Eddie who has been captured by a mad professor who refuses to release him until he completes a sequence of five tests.
BB4CPC (meaning: “Bubble Bobble for the CPC“) is a superb modern “homebrew” remake of Bubble Bobble in 48K for the Amstrad CPC by CNGSoft. It was coded by Cesar Nicolas Gonzales and released as freeware in 2014.
Bubble Bobble on the Amiga was developed by Software Creations and published by Firebird in 1989. It’s an authentic port of the arcade original and is a very playable conversion.
Amstrad Bubble Bobble was developed by Software Creations and published by Firebird in 1987. It was programmed by John Pickford with graphics by Andrew Threlfall and sound by Tim Follin.
Programmed by Mike Follin and published by Firebird in 1987 the ZX Spectrum conversion of Bubble Bobble is excellent, considering the machine’s limitations.
The Commodore 64 conversion of Bubble Bobble is held in high regard by those who know it. It was programmed by Stephen Ruddy for Software Creations and published by Firebird in 1988.
The MSX conversion of Costa Panayi‘s Highway Encounter was coded by Pedro Sudon in 1985. It is possible that the game was only ever published in Spain on the MSX since the only versions I can find are in Spanish.
The Dizzy adventures are well-known and much-loved on the ZX Spectrum. Created by The Oliver Twins, they feature an anthropomorphic egg called Dizzy who somersaults when he jumps and solves item-based puzzles, often in an attempt to rescue his friends, the “yolkfolk“.