The 1994 Sega 32X conversion of Space Harrier is a beautiful thing to behold…
Slap Fight, Commodore 64
A Commodore 64 conversion of the 1986 arcade game by Toaplan, published by Imagine in 1987.
Black, PlayStation 2
Developed by Criterion Games and published by Electronic Arts in 2006, Black is a console-exclusive First-Person Shooter set in contemporary Ingushetia and Chechnya, Russia. You play as a member of a CIA “Black Ops” unit, embarking on various missions.
Montezuma’s Revenge, Atari 2600
The Atari 2600 port of Robert Jaeger‘s classic platform adventure, Montezuma’s Revenge, is a cut-down version of the original. It reportedly has half the number of rooms seen in the original Atari 8-bit version. That said: it’s still relatively authentic in its look and feel.
Donkey Kong, ZX Spectrum
The officially-licensed ZX Spectrum version of Donkey Kong was developed by Sentient Software for Ocean Software and was initially released in 1986.
Uridium Plus, ZX Spectrum
First released in 1987 by Hewson Consultants, Uridium Plus is a continuation and update of Andrew Braybrook‘s classic scrolling shooter, with all-new levels.
Uridium, ZX Spectrum
Andrew Braybrook‘s classic Commodore 64 shooter, Uridium, was converted to the ZX Spectrum by Dominic Robinson in 1986, and – considering the machine’s limitations – he did a remarkable job.
Arcana, Super Nintendo
Developed and published by HAL Laboratory, Arcana is a fantasy Role-Playing Game that mixes card-battling with first-person dungeoneering, and it is a reasonably enjoyable experience overall. Also known as “Card Master” in Japan, Arcana was first published in 1992, exclusively for the Super Nintendo.
Mad Max, NES/Famicom
Developed by Gray Matter and published by Mindscape in 1990, Mad Max on the NES is basically a loose re-telling of the story of Mad Max 2 (the film, aka The Road Warrior in North America). The opening crawl in the game is basically the same opening words as the narrator of the film.
Montezuma’s Revenge, Commodore 64
Robert Jaeger‘s classic platform game, Montezuma’s Revenge, was released for the Commodore 64 in 1984, and I believe that Jaeger did the conversion himself, so the game is pretty much identical to the Atari 8-bit original. At least, in terms of presentation.